Calling hook CanEntityTakeDamage resulted in a conflictNot An Issue
Hello, we issue Plugin-Conflicts with one of other Plugins. It prevents Patrol-Heli to cause damage to player's structures.

I assume, heli hit Raid Base with one of its Rocket or crashed on one of them
this belongs in helidamage plugin support. it needs to use the EventTerritory API
But, HeliDamage returns false and Raid Bases returns true. Wrong retValue is returned by Raid Bases. I suppose it blocks only players damage?
if raid bases blocked heli damage by returning false then players would exploit it

i'd then have to block players dealing damage to heli while inside raid bases

therefore its better the plugin uses the provided API
Locked automatically