There are 5 items in one chest, and one stack charcoal and one stack metal fragments in the TC. So amount = 7 instead of 6?
Duplicate items deactivated, how is this setting in config working really? I dont understand.
Cheers,
"Loot (Empty List = Use Treasure Loot)": [
{
"shortname": "wood",
"amount": 5000,
"skin": 0,
"amountMin": 2500
},
{
"shortname": "stones",
"amount": 5000,
"skin": 0,
"amountMin": 2500
}
],But its not spawning as priority 1, i doenst even drop in my base.. so my base keeps decaying. I thought the settings in profile is rank 1 then difficulty then base loot in data/baseloot ?
04/12 17:41:32 | [Raidable Bases] Loaded 26 items from RaidableBases/Difficulty_Loot/Easy
04/12 17:41:32 | [Raidable Bases] Loaded 1 items from RaidableBases/Base_Loot/base001
04/12 17:41:32 | Loaded plugin Raidable Bases v1.5.5 by nivexFirst of all i have two items set to base_loot/base001 he only do 1? The other thing is i set 30 items to spawn, he spawn like 6. hee?
"Use Loot Table Priority": falsedecayEntity.decay = null;"Allow Duplicate Items": true,04/12 17:41:32 | [Raidable Bases] Loaded 26 items from RaidableBases/Difficulty_Loot/Easy
04/12 17:41:32 | [Raidable Bases] Loaded 1 items from RaidableBases/Base_Loot/base001
04/12 17:41:32 | Loaded plugin Raidable Bases v1.5.5 by nivexyou have 1 item in Base_Loot base001. timed.explosive, shown here:
Base loot: https://pastebin.com/aRTgsKPYfix these and then I can help you with the rest
"Force All Boxes To Have Same Skin": true,set this false and each box will have a random skin
screenshots: https://imgur.com/a/OwcZ4Ue
05/12 12:46:58 | Unloaded plugin Raidable Bases v1.5.5 by nivex
05/12 12:46:58 | [Raidable Bases] Loaded 26 items from RaidableBases/Difficulty_Loot/Easy
05/12 12:46:58 | [Raidable Bases] Loaded 1 items from RaidableBases/Base_Loot/base001
05/12 12:46:58 | Loaded plugin Raidable Bases v1.5.5 by nivex
05/12 12:46:58 |
05/12 12:46:59 | [Steam Groups] Polling Steam group(s) to get member list
05/12 12:46:59 | [Steam Groups] Checking Steam group outrust, starting from page 1
05/12 12:46:59 | [Steam Groups] Found 4 member(s) in outrust to check
05/12 12:46:59 | [Steam Groups] Added 0 member(s) in outrust to queue
05/12 12:47:03 | [Raidable Bases] Grid initialization completed in 4 seconds and 427 milliseconds on a 1992 size map. 1114 locations are on the grid.
05/12 12:47:03 | [Copy Paste] You've successfully pasted the structure
05/12 12:47:06 | [Raidable Bases] base003 @ C4 : 3 itemsImages: https://imgur.com/a/o2mJAvl
MikebazzGood evening, I will upload new version later and test again. I made know something like that:
created 3 profiles which looks same like base001. base002 and 03. I also made two more base loot files. Console gives no error and loads easy diff loot as well as all 3 base loot files.
i have set in base001 10 items, for base 002 15 items and for base003 20 items. Now something strange happened. Console tell me by spawning base002 only 11 items spawned or by creating base003 ~ 16 items spawned. I set the amount of spawned items in each profile, something not working here right. I don't understand. I made for everything a own profile cause I think that's the one and only way to set special loot for each up. That's what I wanted. Do you know something about the not correct spawned loot? And also the loot is only in tc the chests are empty. I mean how is this possible?
no it's working as intended resources count as items even . you need to up the item set the max in the base profile to like 1000 and test it trust me.
as for the wrong loot, I emptied my base_loot files so there blank then did default/difficulty and I get the right items/amount however this won't matter If you do not set the actual base items in Data/RaidableBases/Profiles and setting it to a high amount so they fill all boxes. you also need to allow duplicate items or yeah they'll look empty.
an example of my base profile for nightmare.
{
"Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)": 4,
"Additional Bases For This Difficulty": {},
"Paste Options": [],
"Arena Walls": {
"Enabled": false,
"Extra Stacks": 1,
"Use Stone Walls": true,
"Use Least Amount Of Walls": true,
"Use UFO Walls": false,
"Radius": 25.0
},
"NPC Levels": {
"Level 1 - Play With Fire": {
"Amount (0 = disabled)": 0,
"Chance To Play": 0.5
},
"Level 2 - Final Death": false
},
"NPCs": {
"Murderer Items": [
"metal.facemask",
"metal.plate.torso",
"pants",
"tactical.gloves",
"boots.frog",
"tshirt",
"machete"
],
"Scientist Items": [
"hazmatsuit_scientist",
"rifle.ak"
],
"Murderer Kits": [
"murderer_kit_1",
"murderer_kit_2"
],
"Scientist Kits": [
"scientist_kit_1",
"scientist_kit_2"
],
"Random Names": [],
"Amount To Spawn": 3,
"Aggression Range": 70.0,
"Despawn Inventory On Death": true,
"Enabled": false,
"Health For Murderers (100 min, 5000 max)": 150.0,
"Health For Scientists (100 min, 5000 max)": 150.0,
"Minimum Amount To Spawn": 1,
"Use Dangerous Treasures NPCs": false,
"Spawn Murderers And Scientists": true,
"Scientist Weapon Accuracy (0 - 100)": 75.0,
"Spawn Murderers": false,
"Spawn Random Amount": false,
"Spawn Scientists Only": false
},
"Rewards": {
"Economics Money": 0.0,
"ServerRewards Points": 0
},
"Change Building Material Tier To": {
"Wooden": false,
"Stone": false,
"Metal": false,
"HQM": false
},
"Loot (Empty List = Use Treasure Loot)": [],
"Profile Enabled": true,
"Add Code Lock To Unlocked Or KeyLocked Doors": true,
"Close Open Doors With No Door Controller Installed": true,
"Allow Base To Float Above Water": false,
"Prevent Base To Float Above Water By Also Checking Surrounding Area (Do Not Use On Lower End Machines)": true,
"Allow BuildRevert Ladders": true,
"Allow Duplicate Items": true,
"Allow Players To Pickup Deployables": true,
"Allow Players To Deploy A Cupboard": true,
"Allow PVP": true,
"Allow Friendly Fire (Teams)": true,
"Amount Of Items To Spawn": 25000,
"Auto Turret Health": 1000.0,
"Auto Turret Aim Cone": 5.0,
"Auto Turret Sight Range": 30.0,
"Flame Turret Health": 300.0,
"Block Damage Outside Of The Dome To Players Inside": false,
"Block Damage Outside Of The Dome To Bases Inside": false,
"Divide Loot Into All Containers": true,
"Drop Container Loot X Seconds After It Is Looted": 0.0,
"Drop Container Loot Applies Only To Boxes And Cupboards": true,
"Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 0,
"Empty All Containers Before Spawning Loot": false,
"Eject Corpses From Enemy Raids (Advanced Users Only)": true,
"Eject Enemies From Purchased PVE Raids": false,
"Eject Enemies From Purchased PVP Raids": false,
"Eject Enemies From Locked PVE Raids": false,
"Eject Enemies From Locked PVP Raids": false,
"Equip Unequipped AutoTurret With": "rifle.ak",
"Explosion Damage Modifier (0-999)": 100.0,
"Force All Boxes To Have Same Skin": false,
"Maximum Elevation Level": 2.5,
"Protection Radius": 50.0,
"Block Plugins Which Prevent Item Durability Loss": false,
"Remove Equipped AutoTurret Weapon": false,
"Require Cupboard Access To Loot": false,
"Respawn Npc X Seconds After Death": 0.0,
"Skip Treasure Loot And Use Loot In Base Only": false,
"Use Loot Table Priority": false
}
look for
"Amount Of Items To Spawn": Move Resources Into Tool Cupboardset this false if you don't want items going into the cupboard. only resources are supposed to go in the TC but I have seen all kinds of random items get in there. I will just have to create a filter to only allow wood, stone, metal, and HQM to fix this
I do not recommend that you set amount of items to higher than what you actually need. if you have 5 boxes with 30 capacity in each then it should be set around 5*30 or 150. just keep in mind that items will go into the TC if it's enabled to do so
Mike, it looks like you've fixed it so items are spawning properly now. The only issue is the amount, which is a bug.
I will have to fix this bug where it isn't spawning the correct amount. I was not able to reproduce this bug myself, so just deal with it for now
nivexMove Resources Into Tool Cupboardset this false if you don't want items going into the cupboard. only resources are supposed to go in the TC but I have seen all kinds of random items get in there. I will just have to create a filter to only allow wood, stone, metal, and HQM to fix this
I do not recommend that you set amount of items to higher than what you actually need. if you have 5 boxes with 30 capacity in each then it should be set around 5*30 or 150. just keep in mind that items will go into the TC if it's enabled to do so
Mike, it looks like you've fixed it so items are spawning properly now. The only issue is the amount, which is a bug.
I will have to fix this bug where it isn't spawning the correct amount. I was not able to reproduce this bug myself, so just deal with it for now
Merged post
update: I've found the bug
Merged post
update: Fixed in 1.5.6
should allow gunpowder and explosive tbh they are counted as resources.
"skull.human", "battery.small", "bone.fragments", "cctv.camera", "diesel_barrel", "can.beans.empty", "can.tuna.empty", "water.salt", "targeting.computer", "skull.wolf", "water"Move Resources Into Tool Cupboardand yes, they're all resources. weird for some, but i guess it makes sense
nivexMove Resources Into Tool Cupboardset this false if you don't want items going into the cupboard. only resources are supposed to go in the TC but I have seen all kinds of random items get in there. I will just have to create a filter to only allow wood, stone, metal, and HQM to fix this
I do not recommend that you set amount of items to higher than what you actually need. if you have 5 boxes with 30 capacity in each then it should be set around 5*30 or 150. just keep in mind that items will go into the TC if it's enabled to do so
Mike, it looks like you've fixed it so items are spawning properly now. The only issue is the amount, which is a bug.
I will have to fix this bug where it isn't spawning the correct amount. I was not able to reproduce this bug myself, so just deal with it for now
Merged post
update: I've found the bug
Merged post
update: Fixed in 1.5.6
I downloaded the newest patch, activated "allow duplicate items" (true) but if i count the loot which i have set - so 15 i have in config - i only get 12 out spawned. Not the correct amount which i have set in profile. Do i have to set duplicate items to true? I only want the correct number being spawned.
Console also says:
06/12 13:33:14 | [Copy Paste] You've successfully pasted the structure
06/12 13:33:17 | [Raidable Bases] level003 @ D2 : 12 items
06/12 13:33:29 | [Copy Paste] You've successfully pasted the structure
06/12 13:33:32 | [Raidable Bases] level002 @ C4 : 12 items
06/12 13:33:44 | [Raidable Bases] Next automated raid in 00h 28m 32s at 12/06/2020 Can you help @nivex?
nivexyou need a large wooden box, or a coffin, in order to spawn more than 12 items in 1 box
I will try that tomorrow.
In my base001 i have 1 small chest
in my base002 i have 2 small chests - console tells me 12 items for 2 chests? Also problem causing that no big chest is there?
Cheers Michael