Tesla coils won't stop firingSolved
Since upgrading from 1.5.1 to 1.5.2, my bases with tesla's connected to HBHF just fire constantly on as soon as the base spawns in. If I paste the base manually the teslas work as expected. I tried redoing all the wiring and rbe spawning in again but no luck, they immediately all turn on. Any suggestions?
this will be fixed in the next update

you can edit the .cs to fix this now

                if (io is TeslaCoil)
                {
                    var tc = io as TeslaCoil;

                    tc.UpdateHasPower(tc.ConsumptionAmount(), 0);
                    tc.UpdateFromInput(25, 0);
                }​

replace this with:

                if (io is TeslaCoil)
                {
                    return;
                }​
Thanks. I'm going to test it in a couple hours here. FYI - igniters are also firing without power. Same fix?
yes same fix
 So this fix did work for the igniters. But unfortunately the tesla coils are still firing continuously.
I can confirm the fixes work as they should. if your tesla coils are firing continously then you need to use a switch
I did a little more testing on the tesla and got it working - wanted to let you know the results.

I had two different types of circuits that tripped teslas based on sensor input. The first type used blockers, and the second type used a combination of AND and OR switches. When I applied the above fix to all 3 of these components, the tesla problems went away. 

So, overall I applied this fix to:
TeslaCoil
ElectricalBlocker
Igniter
ANDSwitch
ORSwitch

I have some builds in the works that use memory cell and RAND switch so I can let you know if those cause problems once the builds are ready for testing.
sounds good thanks

can you try this solution and tell me if it works as expected?

https://pastebin.com/m7Lvg7ea

Save as RaidableBases.cs

I need to know if giving everything power is going to cause any issues (this is what is done in 1.5.1)
I tested the pastebin with all the tesla coil bases, and a few other bases with pressure traps, etc. Everything seemed to work ok!
ok awesome
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