When i adjust amout, and amountMin it ALWAYS gives the "amount" I even have instances where i adjust the amount from 60, down to 40, and it still drops a full 60
"Treasure": {
    "Use Random Skins": false,
    "Include Workshop Skins": false,
    "Use Day Of Week Loot": false,
    "Percent Minimum Loss": 0.0,
    "Percent Increase When Using Day Of Week Loot": false,
    "Day Of Week Loot Monday": [],
    "Day Of Week Loot Tuesday": [],
    "Day Of Week Loot Wednesday": [],
    "Day Of Week Loot Thursday": [],
    "Day Of Week Loot Friday": [],
    "Day Of Week Loot Saturday": [],
    "Day Of Week Loot Sunday": [],
    "Percent Increase On Monday": 0.0,
    "Percent Increase On Tuesday": 0.0,
    "Percent Increase On Wednesday": 0.0,
    "Percent Increase On Thursday": 0.0,
    "Percent Increase On Friday": 0.0,
    "Percent Increase On Saturday": 0.0,
    "Percent Increase On Sunday": 0.0,
    "Loot (Easy Difficulty)": [],
    "Loot (Medium Difficulty)": [],
    "Loot (Hard Difficulty)": [],
    "Loot (Expert Difficulty)": [],
    "Loot (Nightmare Difficulty)": [],
    "Loot": [
      {
        "shortname": "ammo.pistol",
        "amount": 40,
        "skin": 0,
        "amountMin": 10
      },
      {
        "shortname": "ammo.pistol.fire",
        "amount": 40,
        "skin": 0,
        "amountMin": 5
      },
      {
        "shortname": "ammo.pistol.hv",
        "amount": 40,
        "skin": 0,
        "amountMin": 10
      },
      {
        "shortname": "ammo.rifle",
        "amount": 60,
        "skin": 0,
        "amountMin": 10
      },
      {
        "shortname": "ammo.rifle.explosive",
        "amount": 20,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "ammo.rifle.hv",
        "amount": 60,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "ammo.rifle.incendiary",
        "amount": 30,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "ammo.shotgun",
        "amount": 24,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "ammo.shotgun.slug",
        "amount": 22,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "surveycharge",
        "amount": 10,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "metal.refined",
        "amount": 150,
        "skin": 0,
        "amountMin": 50
      },
      {
        "shortname": "bucket.helmet",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "cctv.camera",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "coffeecan.helmet",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "explosive.timed",
        "amount": 1,
        "skin": 0,
        "amountMin": 0
      },
      {
        "shortname": "metal.facemask",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "metal.plate.torso",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "mining.quarry",
        "amount": 1,
        "skin": 0,
        "amountMin": 0
      },
      {
        "shortname": "pistol.m92",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "rifle.ak",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "rifle.bolt",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "rifle.lr300",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "smg.2",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "smg.mp5",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "smg.thompson",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "supply.signal",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
      {
        "shortname": "targeting.computer",
        "amount": 1,
        "skin": 0,
        "amountMin": 1
      },
	  {
	    "shortname": "wood",
		"amount": 10000,
		"skin": 0,
		"amountMin": 1
      }
	
		
	
    ]​