Cooldown between base raids?
Hi.
Such a problem - if a player has caused damage to the base, a penalty immediately appears on it, and until the base disappears, it can not RAID another base. Essentially correct, but I couldn't find the setting for the time of this penalty. And since my bases disappear only when the RAID is completed, the fine will not stop hanging for hours
Check out this setting:
  • Lock Treasure Max Inactive Time (Minutes) (10 minutes) - Release the lock after the player becomes inactive for too long
"Lock Treasure Max Inactive Time (Minutes)": 10.0,

But, for some reason, it doesn't work if this is the setting...

Merged post

This is not exactly what you need. I'm talking about a penalty on the player. If it deals damage to a base, it can no longer RAID another base until the first base disappears. You need a penalty limiter on the player, not a box lock.