Switching to scheduled events not always workingSolved

This one is kind of a strange issue. It some times works and then all the sudden it stops. If I setup for Maintained Events and save it loads fine, and if I switch it to Scheduled Events it seems to just stop working 90% of the time. Even after rebooting. If I change it back to Maintained Events it starts up as normal. 

Anyone else come across this issue? Version 1.4.0

what stops working? scheduled events runs on a timer, whereas maintained events does not and instead replaces bases when they despawn
Oh okay I couldnt figure out why it was never firing the Scheduled events, had to lower the min secs to test now it makes sense, thanks brotha.

Merged post

@nivex - So not sure but seems to be an issue with Scheduled Events. I have it running on 3 servers all set up the exact same, same plugins same everything except gather rates. 2 are running it just fine the 3rd refuses for whatever reason to run the Scheduled Events but works fine with Maintained Events. Configs and and copypaste files are all exactly the same.

The 3rd will load the settings and generate the grid I see that in console but never gets past it,  Waited almost 30 mins changed it to maintained started right up. It should have kicked in at 30 secs and had 4 players on the server so min wasn't even a factor either.

"Maintained Events": {
      "Always Maintain Max Events": false,
      "Convert PVE To PVP": false,
      "Include PVE Bases": true,
      "Include PVP Bases": true,
      "Minimum Required Players Online": 0,
      "Max Maintained Events": 9,
      "Spawn Bases X Distance Apart": 200.0,
      "Spawns Database File (Optional)": "none"
    },
    "Manual Events": {
      "Convert PVE To PVP": false,
      "Max Manual Events": 1,
      "Spawn Bases X Distance Apart": 100.0,
      "Spawns Database File (Optional)": "none"
    },
    "Scheduled Events": {
      "Enabled": true,
      "Convert PVE To PVP": false,
      "Every Min Seconds": 30.0,
      "Every Max Seconds": 10800.0,
      "Include PVE Bases": true,
      "Include PVP Bases": true,
      "Max Scheduled Events": 9,
      "Minimum Required Players Online": 0,
      "Spawn Bases X Distance Apart": 200.0,
      "Spawns Database File (Optional)": "none"
    },
very weird. type `rb resettime` in the server console. it will not show a message, but this will reset the timer. reload the plugin, and wait
That worked. Not sure why the timer never caught it but its pasting them in now.
Locked automatically