2.0 Feedback

Hey Clearshot, 
Love the new update. The formatting and how everything displayed is super nice and makes checking information at a glance really easy.

Love that we can config the messages as well. So far everything is working as expected. Thank you so much for including a simplified line and the various options for entity death and collisions. 

The new in-game draw looks beautiful as well. If I could make one comment, the size is very small for me. An option to boost this would be great. 

`/re <event id>` i think this is only printed to the console currently. It would be nice to have it included in the discord simple message if a tag exists. That would just make the event ID command a little easier to use without checking the console.

Thank you again for all your work on this!

 

Thanks, you can change the size of the draw text by changing the size on these lines in the translations file.

  "ViewEventsCommand.StartTextExtra": "<size=12>{0}[{1}]{2}</size>",
  "ViewEventsCommand.EndTextExtra": "<size=12><color={0}>X</color> (RE:{1}) {2} <color={0}>~</color> {3}</size>",
  "ViewEventsCommand.StartText": "<size=12>{0}{1}</size>",
  "ViewEventsCommand.EndText": "<size=12><color={0}>X</color> {1}</size>",


For the event id you can enable extra info mode with `/x extra` and it will display the event id on-screen but I'll think about adding it into the discord message too. These are the values that are currently supported by the discord messages.

"attackerName"
"attackerSteamID"
"attackerTeamName"
"victimName"
"victimSteamID"
"victimTeamName"
"weaponName"
"weaponShortname"
"weaponItemShortname"
"entityItemName"
"entityShortname"
"entityItemShortname"
"raidTrackerCategory"
"raidEventType"
"gridPos"
"teleportPos"