Add support for destroyed auto turrets

somebody keep destroying my safezone turrets in my event areas to get guns and ammo and this cant track it, can you add support for it somehow?

far too many turrets on a server for this to be practical, and limiting it to safezone turrets is outside the scope of this plugins intention

safe zone turrets are immune to damage already, and don't require guns or ammunition. so you should be using NPCAutoTurret instead of AutoTurret.

type in f1 console: spawn sentry.scientist.static