HELLo,
I have zombies and scarecrows on the server, unfortuantly, zombies that move into a building zone cannot be killed by players or auto-turrets, as they recieve the same 100% protection grade as players / horses. Is there a way to fix that?
If it matters, then I'm specifically using the "NightZombies" plugin, but I'm pretty sure the plugin doesn't do much more then re-enable the vanilla zombies that used to be a part of Rust before it was removed by Facepunch.
As a side note, players are also protected from animal attacks, it seems, can that also be fixed? I want players to be protected from other players, but not the animals.