Zombies are protectedSolved

HELLo,

I have zombies and scarecrows on the server, unfortuantly, zombies that move into a building zone cannot be killed by players or auto-turrets, as they recieve the same 100% protection grade as players / horses. Is there a way to fix that?

If it matters, then I'm specifically using the "NightZombies" plugin, but I'm pretty sure the plugin doesn't do much more then re-enable the vanilla zombies that used to be a part of Rust before it was removed by Facepunch.

As a side note, players are also protected from animal attacks, it seems, can that also be fixed? I want players to be protected from other players, but not the animals.

I can see if I can add a seperate option for zombies from players.

Not sure about the damage from animals thing though.

Made it so zombies are no longer protected in 2.1.6

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