Electric Furnace Fix

Not sure if allowed, but I made some changes to add a fix for electric furnaces. They toggle on and off now with the Turn On GUI button and are quicker in speed based on speed multiplier in config.

https://drive.google.com/file/d/1QiSr00Tnlz2t71LBAn651rBtI2vC7-bv/view?usp=sharing


Just download the file I uploaded there, copy the source, paste it in your current QuickSmelt.cs file and save - or remove the previous QuickSmelt.cs and drop the new file in. Reload the plugin with oxide.reload QuickSmelt

This works with default config so no changes need to be made to your current config if you're using global multipliers. If you'd like to add modifiers for just the electric furnace, add a new listing for it in the config file under "Speed Multiplier" option and other options as needed:

"electricfurnace.deployed": 1.0

Appriciate your contribution GOOZY

firingLaserz

WhiteThunder forked and has been maintaining this plugin. Fixed some old bugs with it, I trust him a little more sorry.

https://github.com/WheteThunger/QuickSmelt

I have used his as well but it changes the feel and functionality of the plugin and makes a couple of the original config settings obsolete. Mine doesn't do that. I only merged the same game hooks that WhiteThunder used into the original plugin to make it work. No biggie if you prefer his method. This is just something for folks who prefer how the original plugin behaves and want to keep it that way with more customized config values.

TGjuRm3CTMSot0r.png GOOZY

I have used his as well but it changes the feel and functionality of the plugin and makes a couple of the original config settings obsolete. Mine doesn't do that. I only merged the same game hooks that WhiteThunder used into the original plugin to make it work. No biggie if you prefer his method. This is just something for folks who prefer how the original plugin behaves and want to keep it that way with more customized config values.

With the new legacy furnace out, do you think it would work in this plugin? I addded it into config, but it didnt work so far.

1hEMW75PKI0XVFZ.jpg FandangoXmas

With the new legacy furnace out, do you think it would work in this plugin? I addded it into config, but it didnt work so far.

Good point. I'll need to do some testing on my server to see if that works. Are you using the correct shortname? It is: legacyfurnace

If it's not working, I'll have to check how it is using the game hook for cooking items in that furnace. 

jMEpBUBw0fCYzXB.png GOOZY

Good point. I'll need to do some testing on my server to see if that works. Are you using the correct shortname? It is: legacyfurnace

If it's not working, I'll have to check how it is using the game hook for cooking items in that furnace. 

Yes I tried that already with this one, as well with WhiteThunders version. I have since moved onto using another one that supports electric/legacy furnaces by default, so I havent been doing anymore testing with this one.

1hEMW75PKI0XVFZ.jpg FandangoXmas

Yes I tried that already with this one, as well with WhiteThunders version. I have since moved onto using another one that supports electric/legacy furnaces by default, so I havent been doing anymore testing with this one.

Which plugin did you switch to?

xLd9twSCEyTl96X.png TheOutpostRust

Which plugin did you switch to?

which plugin are you using?

Schuu

which plugin are you using?

Still this one

I'm still using this updated version on my server. Zero issues with Legacy and Electric furnaces. 

Using Goozy's version and its working great no issues with any furnace.

Using quicksmelt and added "electricfurnace.deployed": 2, somehow it did not make any changes, am i missing something? i got the command between global and furnance.

Very good. I really like how this version works. Why don't you replace the original with this version so that people don't have to search for a fixed plugin in the topics?

I agree, the plugin owner really should update it to reflect this. Thank you Goozy!