Rcon error _
Error while compiling Quests: 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 984, Pos: 46
replace Line 984 with _
if (player.inventory.containerMain.itemList.Count >= 30) return false;
You're Welcome. Copilot AI fixed this for me.