some of the npc names changed since last update, could that be causing this? some of my players noted that this quest doesnt work. havent dive into it yet much further, but maybe some other quest broke to because of this?
Tunneldweller kill quest dont work
Can u send me the new names?
My time is currently unfortunately very limited
im fairly new to admining stuff, so not sure where to look. but when i look in simplekillfeed i could see these new names added since update
"scientistnpc_junkpile_pistol"
"scientistnpc_full_lr300"
"npc_tunneldweller"
"scientistnpc_full_any"
"scientistnpc_full_shotgun"
"scientistnpc_heavy"
"npc_underwaterdweller"
Gonzi
Can u send me the new names?
My time is currently unfortunately very limited
Hey gonzi, making any progress although your limited time?
I will check
Don't want to step on toes or anything, but my workaround was to add the following to the OnEntityDeath hook under the scientists, in case they decide to split out the dwellers like they've done with scientists, it would be caught with a similar mechanic.
if ((entname.Contains("underwaterdweller")) && (!entname.Contains("corpse"))) //npc_underwaterdweller
{
entname = "underwaterdweller";
}
if ((entname.Contains("tunneldweller")) && (!entname.Contains("corpse"))) //npc_tunnelwaterdweller
{
entname = "tunneldweller";
}Presume alternatively chaging the GetAllKillables would also do the trick.
AllObjectives[QuestType.Kill] = new List<string>
{
"bear",
"boar",
"bradleyapc",
"chicken",
"horse",
"stag",
"wolf",
"autoturret_deployed",
"patrolhelicopter",
"player",
"scientist",
"murderer",
"npc_tunneldweller", //changed from tunneldweller
"npc_underwaterdweller", //changed from underwaterdweller
"scarecrow",
"simpleshark"
}; im affraid i will totaly break plugin when i try the stuff above lol, but if this works, can you patch and update gonzi?
It works as I've been using it since I edited it on my server, how to patch and update... no clue though
i will try, currently my time is limited
jaybee3It works as I've been using it since I edited it on my server, how to patch and update... no clue though
I'm a noob, can you tell me which lines I need to paste this code to fix it on my server? Thank you
I finally figured out where to put the Jaybee's corrections shown above in the cs file. The first part to update entname is found starting at line 341. the other part to update objectives is found starting at line 820. I did these and now tunnel and underwater dweller kills are counting properlyFunkyNugget
im affraid i will totaly break plugin when i try the stuff above lol, but if this works, can you patch and update gonzi?
PatriceSoFloI finally figured out where to put the Jaybee's corrections shown above in the cs file. The first part to update entname is found starting at line 341. the other part to update objectives is found starting at line 820. I did these and now tunnel and underwater dweller kills are counting properly
appreciated, guess we have to patch it ourselves. thanks jaybee and patricesoflo
unfortunately there are a lot of plugins like that these days. I get more fixes from reading the help notes than the actual updates
Just wanted to say thanks jaybee3 and PatriceSoFlo, came here with this exact problem and the fix works.