The plugin doesn't allow for the removal of ladders.... So players can grief others on a PVE server by putting ladders over doors and generally blocking pathways.

My solution was to add the following code just before the "return false;" at the end of the function CheckHelper

    if (entity.ShortPrefabName == "ladder.wooden.wall")
        return true;
​

Is it possible to either have this added to the main code or perhaps a CanLootLadder option ?