Upcoming plugin update
It's been almost half a year since I posted this plugin. I'll be honest, it sucks. I'm currently working on an update that will improve many aspects. Expect it before Monday. :)
Seems ok to me so far.
But of course I'm excited. :)
Kleementin
Seems ok to me so far.
But of course I'm excited. :)

Just an example of what to expect, the autoturrets will no longer "pop" on, they will go through the couple second long initialization process as if you turned it on normally.

I guess it's just that I'm not used to these kind of aesthetical points in plugins.
Most of the time I'm just glad if it works and the developers care about bugs. :)
will this weeks new update to turrets not mess this plugin up ???
Rust Turrets 2 - new update 6th Feb 2020
how would i add a switch to the turret instead? I've saw that something like this is possible.