Entity spawner (Rust)
Hi.
Im looking for something that functions similar to the way that entity.spawn does.
Essentially, i need to be able to run an entity.spawn at specified locations, possibly using SpawnsDatabase
Is there anything out there already that does this?
I have tried BotSpawner, Modifying ZombieHordes etc, all to no avail thus far due to NavMesh requirements.

Entity.spawn does not have this issue and was wondering if there is a way to get something like this to work but on a large scale
To expand on this, the logic would just be:

For every spawnpoint  in spawnsdatabase,
Do Entity.spawn scientist
I will give it a shot but no promises