From all spawned nodes on the map random % (like from max 50/50 population 10 become special ores.) They can be marked on the map or not marked (toggable in the config) and when you try to gather this node resources will not be added to your inventory. They will spilt around the ore with every hit then you will end up running around and spamming like crazy E to pickup everything that's dropped arround and this mess is the minus of the event. Plus is that node can be gathered more long than other normal nodes and at all will yeld more than normal configured xRate. You can customize node dropped items or just default drop is still ok. Also when you hit the node at random or every hit you are codelock zapped or other effect. Or you gain random tea boost for the selected ore but mine it slower idk. From small idea turned into big global complex idea. Just reffer me something existing from umod or tell me if something can be done from all this ideas.
Just need something mining related in order to make farming ores even more interesting and diverse than current in-game system with hiting the little star.
Already found something
Farm Event
but I do not know if its the same and its abandoned.