Tech tree controller/manager (Rust)
someone needs to make a tech tree controller where we can decide to remove some items from being able to be tech learned blue print manager was great for this but now it dont block those items anymore anyone?
Blueprint manager was never blocking blueprints....

you could manage what blueprints you allowed there is even a blacklist in it lol? what do you not know how your own plugin works.........

{
  "Blacklist": [                            // Items from that list will be not learned automatically from plugin
    "explosive.timed",
    "rocket.launcher",
    "ammo.rocket.basic",
    "ammo.rocket.fire",
    "ammo.rocket.hv",
    "ammo.rifle.explosive"
  ],
  "Default blueprints": [          // Items that will be learned if player have permission
    "pistol.revolver",
    "pistol.semiauto",
    "pickaxe",
    "hatchet"
  ]
}

either way your plugin is rendered useless now and someone needs to make a tech tree manager where we can true false what shows 

Arthatus2018

you could manage what blueprints you allowed there is even a blacklist in it lol? what do you not know how your own plugin works.........

{
  "Blacklist": [                            // Items from that list will be not learned automatically from plugin
    "explosive.timed",
    "rocket.launcher",
    "ammo.rocket.basic",
    "ammo.rocket.fire",
    "ammo.rocket.hv",
    "ammo.rifle.explosive"
  ],
  "Default blueprints": [          // Items that will be learned if player have permission
    "pistol.revolver",
    "pistol.semiauto",
    "pickaxe",
    "hatchet"
  ]
}

either way your plugin is rendered useless now and someone needs to make a tech tree manager where we can true false what shows 

That was made to prevent it be learn't from permission like workbench 1 level

Merged post

"either way your plugin is rendered useless now and someone needs to make a tech tree manager where we can true false what shows "

useless??? lol????

you can still manage blueprints, it was and it always will be major idea of plugin.

I dont know what is your problem to give blueprints with that plugin since NOTHING changed in blueprints. Tech tree just allows players to visualise and able to research blueprints freely

5ba216a6d7f65.png Orange

That was made to prevent it be learn't from permission like workbench 1 level

Merged post

"either way your plugin is rendered useless now and someone needs to make a tech tree manager where we can true false what shows "

useless??? lol????

you can still manage blueprints, it was and it always will be major idea of plugin.

I dont know what is your problem to give blueprints with that plugin since NOTHING changed in blueprints. Tech tree just allows players to visualise and able to research blueprints freely

so whats the point in manageing blueprints with bp manager if you can just go to tech tree and do what you want in 2 seconds.

all servers that are high x do you know how easy it is to get the amount of scrap you need to learn the entire wb 1 2 3 tree about 4 minutes and a few barrells on most servers with multiplyers this is what i mean by bp manager is useless now cause what ever i put in config players just go tech tree and bam done we need two things added to function with bp manager.

1 tech tree options to choose witch can and cannot be learned like a true false system

2 change cost of each tech tree item currently the scrap needed aint hard on a modded server

It's likely that the pricing and interface are all handled on the client side. 

Can you explain how I can do this since it "aint hard"? I'd like to change the costs.

Arthatus2018

2 change cost of each tech tree item currently the scrap needed aint hard on a modded server