Some servers use farming as content.
But current water catchers supply too little water.
I need plugin to control this.
But current water catchers supply too little water.
I need plugin to control this.
private void OnEntitySpawned(BaseNetworkable entity)
{
if (entity is WaterCatcher)
(entity as WaterCatcher).maxItemToCreate *= 2f;
}Change the 2f to any multiplier you want.
There's a plugin in queue, but you can do that with less calls:
private void OnEntitySpawned(WaterCatcher waterCatcher)
{
waterCatcher.maxItemToCreate *= 2f;
} Wulf
There's a plugin in queue, but you can do that with less calls:
private void OnEntitySpawned(WaterCatcher waterCatcher) { waterCatcher.maxItemToCreate *= 2f; }
Interesting. Has that always been possible?
For the past couple years at least, yes.ZugzwangInteresting. Has that always been possible?
Zugzwangprivate void OnEntitySpawned(BaseNetworkable entity) { if (entity is WaterCatcher) (entity as WaterCatcher).maxItemToCreate *= 2f; }Change the 2f to any multiplier you want.
Thank you very much for your reply.
But I have no knowledge of plugin
I don't know where to put this quote.
https://umod.org/plugins/water-catcher-boost
thank you so much Substrata !!