Doesn't seem to be workingNot An Issue

I added this to my server today and I'm not getting anything in the console or Discord. The Discord webhook is correct. I have Discord Logger installed and I put the default webhook into that plugin's config. Both plugins load without any error messages.

Hi, this sounds configuration enabled. Can you check these settings

 "Console": {
    "Enabled": true
...
"Discord": {
   "Enabled": true

These should both be set to true in order to use these features. I originally thought it might be a discordlog setting, but if console isn't working either, it's likely the enabled setting.

I have enabled console, file and Discord and nothing is being logged. Here is my config file:

{
  "Tracking": {
    "Player": true,
    "PlayerCorpse": true,
    "PlayerTeam": true
  },
  "Console": {
    "Enabled": true,
    "FormatLootGive": "[{0:yyyy/MM/dd HH:mm:ss}] {8} gave {3} ({4}) to {1}",
    "FormatLootTake": "[{0:yyyy/MM/dd HH:mm:ss}] {8} looted {3} ({4}) from {1}",
    "FormatLootDropSelf": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) while looting {1}",
    "FormatLootDropTarget": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) from {1}"
  },
  "File": {
    "FileNameFormat": "{0:yyyyMMdd}",
    "DelaySeconds": 60,
    "Enabled": true,
    "FormatLootGive": "[{0:yyyy/MM/dd HH:mm:ss}] {8} gave {3} ({4}) to {1}",
    "FormatLootTake": "[{0:yyyy/MM/dd HH:mm:ss}] {8} looted {3} ({4}) from {1}",
    "FormatLootDropSelf": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) while looting {1}",
    "FormatLootDropTarget": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) from {1}"
  },
  "Discord": {
    "WebHookUrl": "DELETED FOR THIS POST",
    "Enabled": true,
    "FormatLootGive": "[{0:yyyy/MM/dd HH:mm:ss}] {8} gave {3} ({4}) to {1}",
    "FormatLootTake": "[{0:yyyy/MM/dd HH:mm:ss}] {8} looted {3} ({4}) from {1}",
    "FormatLootDropSelf": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) while looting {1}",
    "FormatLootDropTarget": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) from {1}"
  }
}


Merged post

I should probably double check, because the description doesn't say... this does log CONTAINER looting, right? Now that I read the name of the plugin again, I am thinking maybe it logs when a player is looted only?
RM3u1WIVQ5fx4MY.png BetterDeadThanZed

I have enabled console, file and Discord and nothing is being logged. Here is my config file:

{
  "Tracking": {
    "Player": true,
    "PlayerCorpse": true,
    "PlayerTeam": true
  },
  "Console": {
    "Enabled": true,
    "FormatLootGive": "[{0:yyyy/MM/dd HH:mm:ss}] {8} gave {3} ({4}) to {1}",
    "FormatLootTake": "[{0:yyyy/MM/dd HH:mm:ss}] {8} looted {3} ({4}) from {1}",
    "FormatLootDropSelf": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) while looting {1}",
    "FormatLootDropTarget": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) from {1}"
  },
  "File": {
    "FileNameFormat": "{0:yyyyMMdd}",
    "DelaySeconds": 60,
    "Enabled": true,
    "FormatLootGive": "[{0:yyyy/MM/dd HH:mm:ss}] {8} gave {3} ({4}) to {1}",
    "FormatLootTake": "[{0:yyyy/MM/dd HH:mm:ss}] {8} looted {3} ({4}) from {1}",
    "FormatLootDropSelf": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) while looting {1}",
    "FormatLootDropTarget": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) from {1}"
  },
  "Discord": {
    "WebHookUrl": "DELETED FOR THIS POST",
    "Enabled": true,
    "FormatLootGive": "[{0:yyyy/MM/dd HH:mm:ss}] {8} gave {3} ({4}) to {1}",
    "FormatLootTake": "[{0:yyyy/MM/dd HH:mm:ss}] {8} looted {3} ({4}) from {1}",
    "FormatLootDropSelf": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) while looting {1}",
    "FormatLootDropTarget": "[{0:yyyy/MM/dd HH:mm:ss}] {8} dropped {3} ({4}) from {1}"
  }
}


Merged post

I should probably double check, because the description doesn't say... this does log CONTAINER looting, right? Now that I read the name of the plugin again, I am thinking maybe it logs when a player is looted only?

Currently, no. When I first wrote the plugin, I wasn't really aware ownership tracking extended beyond bodies and bags. I may add all deployable containers in the future, but for now it's strictly player & player bags.

Locked automatically