Hi,
I've been working on a hit indicator of sorts.
However I've been testing at a short distance of between 25 to 50 meters with a static distance value.
As soon as the player looks at anything shorter or futher away, my calcs go out the window as expected.
Is there any object, method etc that I can access to determine the view distance to the object, from the player, currently under the sight marker?
Thanks a mill.