Separate scientist settingsSuggestion

I am trying to setup the mode and going through the JSON config for the loadouts I notice there is only one category for 'Scientists'.  Is it possible to setup the json to have a specific loadout for a type of scientist like scientistnpc_junkpile_pistol for instance?  I tried creating a category "scientistnpc_junkpile_pistol": { } for instance and that did not seem to work.  Any assistance would be appreciated!  Thank you!

So I started digging through the Plagued NPCs code and various Rust classes, and it looks like there is only a ScientistNPC class.  How does Rust differentiate between the various ScientistNPC types?  I looked at the HumanNPC class and it didn't have anything that jumped out at me.  The "faction" enum doesn't have any more specific of a type than Scientist.  I may not be looking at the right classes though.  https://rust.dumps.host/ is the site I am using.

You'd have to check each prefab individually rather than just the class name. It would be possible to do, just more checks.