I am trying to setup the mode and going through the JSON config for the loadouts I notice there is only one category for 'Scientists'. Is it possible to setup the json to have a specific loadout for a type of scientist like scientistnpc_junkpile_pistol for instance? I tried creating a category "scientistnpc_junkpile_pistol": { } for instance and that did not seem to work. Any assistance would be appreciated! Thank you!
Separate scientist settingsSuggestion
So I started digging through the Plagued NPCs code and various Rust classes, and it looks like there is only a ScientistNPC class. How does Rust differentiate between the various ScientistNPC types? I looked at the HumanNPC class and it didn't have anything that jumped out at me. The "faction" enum doesn't have any more specific of a type than Scientist. I may not be looking at the right classes though. https://rust.dumps.host/ is the site I am using.
You'd have to check each prefab individually rather than just the class name. It would be possible to do, just more checks.