Failed to call hook 'OnEntitySpawned' on plugin 'PlaguedMurderers v2.0.0' (ArgumentOutOfRangeException: 'minValue' cannot be greater than maxValue.Parameter name: minValue) at System.Random.Next (System.Int32 minValue, System.Int32 maxValue) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Core.Random.Range (System.Int32 min, System.Int32 max) [0x00000] in <ec05e0208c9149bba43236ca58fea105>:0 at Oxide.Plugins.PlaguedMurderers.GetSkinId (System.Collections.Generic.List`1[T] Skins) [0x00007] in <5ac0d343999141409ec3e41fdd4a25a2>:0 at Oxide.Plugins.PlaguedMurderers.GetItem (System.Collections.Generic.List`1[T] ClothingItems) [0x0004a] in <5ac0d343999141409ec3e41fdd4a25a2>:0 at Oxide.Plugins.PlaguedMurderers.OnEntitySpawned (NPCMurderer murderer) [0x0001a] in <5ac0d343999141409ec3e41fdd4a25a2>:0 at Oxide.Plugins.PlaguedMurderers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0005b] in <5ac0d343999141409ec3e41fdd4a25a2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <80b90e8213db44b29ec2d4111764172c>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ec05e0208c9149bba43236ca58fea105>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <ec05e0208c9149bba43236ca58fea105>:0Things I should note:
> I changed the items listed in the config to what I wanted, following the code structure and adding/removing items as necessary.
> I also changed the skin references, by removing the listed skin codes as detailed in the plugin documentation so that the items would spawn on the Murderers in their default skin.
> When changing the skin references, I edited the lines so that only those items listed in the first section of the config were present in the skin list - i.e. since I chose not to have the bucket helmet in the pool of selectable attire, I removed the bucket helmet line from the skins section (adding/removing any other lines as necessary per my attire selection in the first section of the config)
> Finally, I noticed that the .cs file did not update with the changes I made in the config - i.e., it still retained lines referencing the bucket helmet, and also for skins for the bucket helmet, even though I removed those in the config file. The above errors appeared both before and after I attempted to edit these lines in the .cs file to match what I changed in the config.
Any assistance would be very much appreciated!