NullReferenceException at PopulateLootNot An Issue
Get this error when the static event runs:
 Failed to run a 0.11 timer in 'Paratroopers v2.4.1' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Paratroopers.PopulateLoot (ItemContainer container, Oxide.Plugins.Paratroopers+ConfigData+LootContainer loot) [0x00075] in <06d714eae78c4c39967c0b900d9de803>:0
at Oxide.Plugins.Paratroopers+JumpEventManager.SpawnLootCrate () [0x00147] in <06d714eae78c4c39967c0b900d9de803>:0
at Oxide.Plugins.Paratroopers+JumpEventManager.CreateJumpers () [0x00128] in <06d714eae78c4c39967c0b900d9de803>:0
at Oxide.Plugins.Paratroopers+JumpEventManager.m__0 () [0x00000] in <06d714eae78c4c39967c0b900d9de803>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in :0​
nevermind i found the issue.

Hello i have this bug help plz

(21:28:29) | Failed to call hook 'OnCorpsePopulate' on plugin 'Paratroopers v2.4.1' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Paratroopers.PopulateLoot (ItemContainer container, Oxide.Plugins.Paratroopers+ConfigData+LootContainer loot) [0x00075] in <dbdd661f49404f0cb36d026dd3e907dc>:0
at Oxide.Plugins.Paratroopers.OnCorpsePopulate (HumanNPC player, NPCPlayerCorpse corpse) [0x0016a] in <dbdd661f49404f0cb36d026dd3e907dc>:0
at Oxide.Plugins.Paratroopers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b4e] in <dbdd661f49404f0cb36d026dd3e907dc>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <80b90e8213db44b29ec2d4111764172c>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ec05e0208c9149bba43236ca58fea105>:0
Locked automatically