It would be cool if there was a setting where Paratroopers were aggressive to other entities like scarecrows, murderers, or bears. This would be a welcomed feature for zombie maps.
Example of possible configuration below.

Thanks for your hard work on this plug-in. :)

    "NPC Health": 250,
    "NPC Paratroopers attack Accuracy (0 - 100)": 95,
    "NPC Paratroopers attack Damage Scale (0 - 100)": 80,
    "NPC Paratroopers Aggrovation Range": 200,
    "NPC Paratroopers DeAggrovation Range": 210,
    "NPC Paratroopers Target all entities": true/false, //Paratroopers by FastBurst potential spicy features
    "NPC Paratroopers use Peace Keeper mode": false,
    "NPC Paratroopers use Peace Keeper Cooldown": 5,
    "Always use Light Sources if available": true,
    "Chance of being wounded when landing (x / 100)": 0,
    "Wounded duration minimum time (seconds)": 60,
    "Wounded duration maximum time (seconds)": 180,
    "Chance of recovery from being wounded(x / 100)": 50,
    "Amount of time the NPCs will be alive before suiciding (seconds, 0=disable)": 2400,
    "Roam distance from landing position": 90.0,
    "Loot type (Default, Inventory, Random)": "Random",
    "Random loot items": {
      "Minimum amount of items": 1,
      "Maximum amount of items": 5,