It would be cool if there was a setting where Paratroopers were aggressive to other entities like scarecrows, murderers, or bears. This would be a welcomed feature for zombie maps.
Example of possible configuration below.
Thanks for your hard work on this plug-in. :)
"NPC Health": 250,
"NPC Paratroopers attack Accuracy (0 - 100)": 95,
"NPC Paratroopers attack Damage Scale (0 - 100)": 80,
"NPC Paratroopers Aggrovation Range": 200,
"NPC Paratroopers DeAggrovation Range": 210,
"NPC Paratroopers Target all entities": true/false, //Paratroopers by FastBurst potential spicy features
"NPC Paratroopers use Peace Keeper mode": false,
"NPC Paratroopers use Peace Keeper Cooldown": 5,
"Always use Light Sources if available": true,
"Chance of being wounded when landing (x / 100)": 0,
"Wounded duration minimum time (seconds)": 60,
"Wounded duration maximum time (seconds)": 180,
"Chance of recovery from being wounded(x / 100)": 50,
"Amount of time the NPCs will be alive before suiciding (seconds, 0=disable)": 2400,
"Roam distance from landing position": 90.0,
"Loot type (Default, Inventory, Random)": "Random",
"Random loot items": {
"Minimum amount of items": 1,
"Maximum amount of items": 5,