I know these are 2 problems in one topic, but that's all I found so far.
I'm using this plugin on my server since 2 days ago, and:
1) MOST LIKELY because of BradleyControl plugin (https://umod.org/plugins/bradley-control) the bradley instead of spawning with paratroopers, spawns on launchsite but doesn't move. When the timer goes out and he explodes, people can run on launchsite and loot the crates :D A player sent me a screenshot of 2 bradleys burning one next to the other as they did normal bradley too.
2) I have loot tables setup for hackable crate AND paratroopers. The loot tables for paratroopers are ignored and they have a vanilla scientists loot. The ones for hackable crate works fine though. Do I do something wrong here? I can post config file if it's needed.