Conflict with NPC Kits plugin

Hello - I'm using the NPCKits plugin by Steenamaroo.
When I have it loaded, Paratroopers uses the kits I have set for Heavy Scientist instead of what I have defined in the Paratroopers kits.
If I unload NPCKits, then Paratroopers works as expected.
In the documentation for NPCKits, this is stated.

API:
Object hook OnNpcKits(ulong) is provided.
Return non null to prevent this plugin from giving kits to your spawned npcs.

Thanks!

Hey Fast - friendly follow up if you'll please consider making Paratroopers work with Steen's NPCKits plugin. It appears NPCKits is overwriting the kits I define in Paratroopers. Steen has provided a hook (above) so his doesn't overwrite other plugins. Thanks!