Can't get kits added to paratroopers
Hi there

Thanks for an awesome plugin, But I cant for the life of me, figure out how to add a kit to paratroopers :( Any chance you can do a "step-by-step" guide plz
Please keep to this thread, as it pertains to Paratroopers, not the Kits plugin. ;) No need to make duplicates.
5e13a8d5b2bc5.jpg Wulf
Please keep to this thread, as it pertains to Paratroopers, not the Kits plugin. ;) No need to make duplicates.
It says on paratroopers plugin, to go here for help on making kits..

**NOTE: **The Kits Plugin found at https://umod.org/plugins/rust-kits is REQUIRED. Please go to the Kits page and see how to setup a kit for your Paratroopers to use. If you just add your kits names without actually setting a kit using the Kit process itself, your paratroopers WILL BE NAKED.
For creating kits in general, that would apply, but for assigning them to Paratroopers sounds very much like an issue for Paratroopers.
5e13a8d5b2bc5.jpg Wulf
For creating kits in general, that would apply, but for assigning them to Paratroopers sounds very much like an issue for Paratroopers.

Copied the actual text from paratroopers in my last post.

Vercetti

Copied the actual text from paratroopers in my last post.

The author of this plugin shouldn't be redirecting support for this plugin to another plugin. This plugin supports the Kits plugin, but the Kits maintainer shouldn't be responsible for supporting users trying to add kits to another plugin. Either way, the thread is here, and should be replied to if someone knowledgible is willing to provide you help with your question.

For general kit creation, I would refer to the Kits plugin, but adding Kits for Paratroopers should be documented within this plugin's documentation and supported by this plugin's developer.

This plugins supports Kits. Now in order for kits part of this plugin to work, a Kit must be created using the steps to create a kit prior to adding a premade kit to this plugin to call on. 

Note: Not having a kit already made, AND if you have a Kit name set in this plugins config that is NOT a kit you have created. Your Paratroopers will spawn naked. To avoid this make sure the kit config section is blank. This will make them spawn with the default Scientist outfits. 

If you want to have a custom kit for your Paratroopers, you must create a kit for them to use, and use that name in the config settings, you can have more than one as well as shown in the example documentation. If you need help with creating a Kit, see the Kit documentation on how to create a kit.

/kit add <name>
/kit <name> items hide true
/kit remove <name>

That's it

"NPC Paratrooper Kit to be used (chosen at random)": [
"Soldier1",
"Soldier2",
"Soldier3",
"Soldier5",
"Soldier6",
"Soldier7"
sony1998
/kit add <name>
/kit <name> items hide true
/kit remove <name>

That's it

"NPC Paratrooper Kit to be used (chosen at random)": [
"Soldier1",
"Soldier2",
"Soldier3",
"Soldier5",
"Soldier6",
"Soldier7"

Those are just placeholder names, to show you can add mulitple kits. You have to either remove them from the config and replace with your OWN Kit names that you want them to have OR create kits with those same names.

for some reason when aplied a kit the npc do not land they just stay in the air...???help thx