No kits when using NPC Kits pluginSolved
Hello

we use the NPCKits Plugin By Steenamaroo for the NPCs on our server.When I install this, the Paratroopers NPCs wear the HeavyScientist Kit instead of the kit that I specify.When I uninstall NPCKits Plugin By Steenamaroo, it works with the given kit.I would like to continue using NPCKits Plugin By Steenamaroo.Is there a solution that both plugins work together?

best regards
You will need to post your Paratroopers Config, as NPCKits doesn't have anything to do with this plugin. I use NPCKits on all my servers and they both just fine. Together.  It is sounding like you have something not setup correctly either in Paratroopers, Kits or NPCKits possibly.
{
  "Event Automation": {
    "Automatically spawn Paratroopers Events on a timer": true,
    "Auto-spawn time minimum (seconds)": 1800.0,
    "Auto-spawn time maximum (seconds)": 5000.0,
    "Minimum amount of online players to trigger the event": 1,
    "Paratrooper Plane Jump Height": 400.0,
    "Paratrooper Plane incoming speed": 80.0,
    "Static Paratrooper Jump Point X Coordinate": 0.0,
    "Static Paratrooper Jump Point Z Coordinate": 0.0
  },
  "Map Marker Settings": {
    "Paratrooper Marker Refresh rate (seconds)": 15.0,
    "Create Paratroopers Drop Zone Marker on map": true,
    "Paratroopers Drop Zone Radius": 1.0,
    "Paratroopers Drop Zone Alpha Shading": 0.4,
    "Create Individual Paratrooper Landing Zone Markers on map": true,
    "Paratroopers individual Landing Zone Radius": 0.5,
    "Paratroopers individual Landing Zone Alpha Shading": 0.35
  },
  "Notification Options": {
    "Show notification when Paratroopers are inbound": true,
    "Show notification when Paratroopers begin Jumping": true,
    "Show notification when a NPC has been killed": true,
    "Show notification when a NPC commited Suicide/Drowned/Despawned": true,
    "Show notification when the Bradley APC has been destroyed": true,
    "Show notification when the Bradley APC SelfDestruct/Recalled": true,
    "Show notifications in Console": true
  },
  "Paratrooper Chute Options": {
    "Parachute drag force": 2.0,
    "Wind force": 10.0,
    "Paratrooper Spread Distance": 20,
    "Deploy Paratroopers with Smoke Trail while parachuting down": true
  },
  "NPC Paratrooper Options": {
    "Amount of NPC Paratroopers to spawn": 10,
    "NPC Paratrooper display name (chosen at random)": [
      "Col. Jones",
      "Maj. Smith",
      "Capt. Willams",
      "Pfc. Garcia",
      "Sgt. Morris",
      "Lt. Richards",
      "Pvt. Sossaman"
    ],
    "NPC Paratrooper Kit to be used (chosen at random)": [
      "tunnel1",
      "tunnel2",
      "tunnel3",
      "ch47",
      "usa3",
      "usa4"
    ],
    "NPC Health": 200,
    "NPC Paratroopers attack Accuracy (0 - 100)": 40,
    "NPC Paratroopers attack Damage Scale (0 - 100)": 50,
    "NPC Paratroopers Aggrovation Range": 80,
    "NPC Paratroopers DeAggrovation Range": 50,
    "NPC Paratroopers use Peace Keeper mode": false,
    "NPC Paratroopers use Peace Keeper Cooldown": 5,
    "Always use Light Sources if available": true,
    "Chance of being wounded when landing (x / 100)": 20,
    "Wounded duration minimum time (seconds)": 60,
    "Wounded duration maximum time (seconds)": 180,
    "Chance of recovery from being wounded(x / 100)": 50,
    "Amount of time the NPCs will be alive before suiciding (seconds, 0=disable)": 900,
    "Roam distance from landing position": 50.0,
    "Loot type (Default, Inventory, Random)": "Default",
    "Random loot items": {
      "Minimum amount of items": 5,
      "Maximum amount of items": 12,
      "Items": [{
          "Item shortname": "apple",
          "Item skin ID": 0,
          "Minimum amount of item": 2,
          "Maximum amount of item": 6,
          "Item Display Name": "Apple"
        },
        {
          "Item shortname": "bearmeat.cooked",
          "Item skin ID": 0,
          "Minimum amount of item": 2,
          "Maximum amount of item": 4,
          "Item Display Name": "Cooked Bear Meat"
        },
        {
          "Item shortname": "blueberries",
          "Item skin ID": 0,
          "Minimum amount of item": 4,
          "Maximum amount of item": 8,
          "Item Display Name": "Blueberries"
        },
        {
          "Item shortname": "corn",
          "Item skin ID": 0,
          "Minimum amount of item": 4,
          "Maximum amount of item": 8,
          "Item Display Name": "Corn"
        },
        {
          "Item shortname": "fish.raw",
          "Item skin ID": 0,
          "Minimum amount of item": 2,
          "Maximum amount of item": 4,
          "Item Display Name": "Raw Fish"
        },
        {
          "Item shortname": "granolabar",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 4,
          "Item Display Name": "Granola Bar"
        },
        {
          "Item shortname": "meat.pork.cooked",
          "Item skin ID": 0,
          "Minimum amount of item": 4,
          "Maximum amount of item": 8,
          "Item Display Name": "Cooked Pork"
        },
        {
          "Item shortname": "syringe.medical",
          "Item skin ID": 0,
          "Minimum amount of item": 2,
          "Maximum amount of item": 6,
          "Item Display Name": "Medical Syringe"
        },
        {
          "Item shortname": "largemedkit",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 2,
          "Item Display Name": "Large Medkit"
        },
        {
          "Item shortname": "bandage",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 4,
          "Item Display Name": "Bandage"
        },
        {
          "Item shortname": "antiradpills",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 3,
          "Item Display Name": "Anti-Radiation Pills"
        },
        {
          "Item shortname": "ammo.rifle",
          "Item skin ID": 0,
          "Minimum amount of item": 10,
          "Maximum amount of item": 100,
          "Item Display Name": "5.56 Rifle Ammo"
        },
        {
          "Item shortname": "ammo.pistol",
          "Item skin ID": 0,
          "Minimum amount of item": 10,
          "Maximum amount of item": 100,
          "Item Display Name": "Pistol Bullet"
        },
        {
          "Item shortname": "ammo.rocket.basic",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 10,
          "Item Display Name": "Rocket"
        },
        {
          "Item shortname": "ammo.shotgun.slug",
          "Item skin ID": 0,
          "Minimum amount of item": 10,
          "Maximum amount of item": 20,
          "Item Display Name": "12 Gauge Slug"
        },
        {
          "Item shortname": "pistol.m92",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "M92 Pistol"
        },
        {
          "Item shortname": "rifle.l96",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "L96 Rifle"
        },
        {
          "Item shortname": "rifle.lr300",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "LR-300 Assault Rifle"
        },
        {
          "Item shortname": "rifle.ak",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "Assault Rifle"
        },
        {
          "Item shortname": "rifle.bolt",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "Bolt Action Rifle"
        },
        {
          "Item shortname": "rocket.launcher",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "Rocket Launcher"
        },
        {
          "Item shortname": "pistol.revolver",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "Revolver"
        }
      ]
    }
  },
  "Loot Container Options": {
    "Enable Loot Box to drop with Paratroopers": true,
    "What type of Loot box to drop with Paratroopers (supplydrop|hackablecrate)": "hackablecrate",
    "Amount of time before despawning Loot Box (seconds, 0=disable)": 900,
    "Loot Box Effects Settings": {
      "Enable Loot Effects": true,
      "Enable Parachute Loot Box for either Supply Drop or HackableCrate": true,
      "Supply Drop Drag Force (without parachute)": 1.0,
      "Supply Drop Mass Weigth (without parachute": 10.25,
      "Hackable Crate Drag Force": 2.0,
      "Hackable Crate Weigth": 5.25,
      "Hackable Crate time to unlock (seconds)": 300,
      "Bradley ACP - Air drop a Bradley APC with Paratroopers": false,
      "Bradley APC - Enable Parachute for Air Drop": true,
      "Bradley ACP - Amount of Crates to drop after death (0=disable)": 2,
      "Bradley APC - Health Amount": 1500.0,
      "Bradley ACP - Amount of time before despawning (seconds, 0=disable)": 900,
      "Bradley ACP - Allow to explode instead of despawning": true,
      "Enable Smoke trail Loot Box and Bradley APC on drop": true,
      "Enable Spinning Light trail Loot Box on drop": true,
      "Enable Spinning Light trail Loot Box on drop at night only": true,
      "Enable Siren Alarm trail Loot Box on drop": true,
      "Enable Siren Alarm trail Loot Box on drop at night only": true
    },
    "Loot container items": {
      "Minimum amount of items": 7,
      "Maximum amount of items": 15,
      "Items": [{
          "Item shortname": "apple",
          "Item skin ID": 0,
          "Minimum amount of item": 2,
          "Maximum amount of item": 6,
          "Item Display Name": "Apple"
        },
        {
          "Item shortname": "bearmeat.cooked",
          "Item skin ID": 0,
          "Minimum amount of item": 2,
          "Maximum amount of item": 4,
          "Item Display Name": "Cooked Bear Meat"
        },
        {
          "Item shortname": "blueberries",
          "Item skin ID": 0,
          "Minimum amount of item": 4,
          "Maximum amount of item": 8,
          "Item Display Name": "Blueberries"
        },
        {
          "Item shortname": "corn",
          "Item skin ID": 0,
          "Minimum amount of item": 4,
          "Maximum amount of item": 8,
          "Item Display Name": "Corn"
        },
        {
          "Item shortname": "fish.raw",
          "Item skin ID": 0,
          "Minimum amount of item": 2,
          "Maximum amount of item": 4,
          "Item Display Name": "Raw Fish"
        },
        {
          "Item shortname": "granolabar",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 4,
          "Item Display Name": "Granola Bar"
        },
        {
          "Item shortname": "meat.pork.cooked",
          "Item skin ID": 0,
          "Minimum amount of item": 4,
          "Maximum amount of item": 8,
          "Item Display Name": "Cooked Pork"
        },
        {
          "Item shortname": "syringe.medical",
          "Item skin ID": 0,
          "Minimum amount of item": 2,
          "Maximum amount of item": 6,
          "Item Display Name": "Medical Syringe"
        },
        {
          "Item shortname": "largemedkit",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 2,
          "Item Display Name": "Large Medkit"
        },
        {
          "Item shortname": "bandage",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 4,
          "Item Display Name": "Bandage"
        },
        {
          "Item shortname": "antiradpills",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 3,
          "Item Display Name": "Anti-Radiation Pills"
        },
        {
          "Item shortname": "ammo.rifle",
          "Item skin ID": 0,
          "Minimum amount of item": 10,
          "Maximum amount of item": 100,
          "Item Display Name": "5.56 Rifle Ammo"
        },
        {
          "Item shortname": "ammo.pistol",
          "Item skin ID": 0,
          "Minimum amount of item": 10,
          "Maximum amount of item": 100,
          "Item Display Name": "Pistol Bullet"
        },
        {
          "Item shortname": "ammo.rocket.basic",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 10,
          "Item Display Name": "Rocket"
        },
        {
          "Item shortname": "ammo.shotgun.slug",
          "Item skin ID": 0,
          "Minimum amount of item": 10,
          "Maximum amount of item": 20,
          "Item Display Name": "12 Gauge Slug"
        },
        {
          "Item shortname": "pistol.m92",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "M92 Pistol"
        },
        {
          "Item shortname": "rifle.l96",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "L96 Rifle"
        },
        {
          "Item shortname": "rifle.lr300",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "LR-300 Assault Rifle"
        },
        {
          "Item shortname": "rifle.ak",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "Assault Rifle"
        },
        {
          "Item shortname": "rifle.bolt",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "Bolt Action Rifle"
        },
        {
          "Item shortname": "rocket.launcher",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "Rocket Launcher"
        },
        {
          "Item shortname": "pistol.revolver",
          "Item skin ID": 0,
          "Minimum amount of item": 1,
          "Maximum amount of item": 1,
          "Item Display Name": "Revolver"
        }
      ]
    }
  },
  "Command Cooldowns Timers (permission / time in minutes)": {
    "paratroopers.cancall.default": 120,
    "paratroopers.cancall.vip": 60
  },
  "Version": {
    "Major": 2,
    "Minor": 3,
    "Patch": 1
  }
}

now do these kits here exist in Kits and have you tested them and given the kits to yourself to verify they work?

"tunnel1",
"tunnel2",
"tunnel3",
"ch47",
"usa3",
"usa4"
the kits work, but are on "npconly": true,.as already written when I uninstall NPCkits, these kits work with Paratroopers.
try setting them to npconly: false and see if you have that issue.
unfortunately it doesn't work for me no matter what I put in the kits.it only works with uninstalling NPCkits
On my servers I have the same plugins and kits and NPCKits using the exact same kits. for all, non are HeavyNPC Kits though. They are all custom kits making all the NPCs at Outpost, Oil Rigs, Military Tunnels, Excavator and Paratroopers all using the same kits. I left the Heavy NPCs using the default kits that may be why mine works and yours doesn't there code be something with the HeavyNPCs themselves needing to have the default possibly. As when you spawn one in game or thru a plugin it uses its own prefab for them and their own clothing (kit) by default. You can equuip other NPCs with the Heavy NPC Outfits, but changing the Default NPCKit for Heavys may be the underlying issue.

Merged post

Or there could be an issue with your NPCKits config as well.
yes you are right, if I don't assign the Heavy's a kit in NPCkits and leave them on standard, the kits will work in Paratroopers

May want to let Steem know about that he is usually really good at fixing those types of issues, It may be something that can't be done to the Heavy's.
yes I will report to him.thanks for your answers and help
No problem glad we got it nailed down. Once I realized it was the HeavyNPCs that when I started really thinking about the kits because for example with Steem and his Botspawn he doesn't give the option for Heavy NPCs only regular, and then started thinking about all the other plugins that have NPCs and noticed none of them really call for the HeavyNPCs themselves. 
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