Something odd is going on.....
they keep kneeling and have the guns on thier backs....
Thought it might be due to the weapon not in the first slot, but it is not.....
Also they won't use hand granades, they just run about with them in thier hand... "zombiehorde" works fine on this, so clearly it is the plugin.
Merged postk ... might have got to the bottom of it.....
Guns have to be in slot 0... sometimes "kits" does not put them in slot 0 reliably...
also items seem to go in backwards & sometimes randomly.... when building kits... if you moved the items about
what is in kits:
"soldier_08": {
"name": "soldier_08",
"description": null,
"max": 0,
"cooldown": 0.0,
"authlevel": 0,
"hide": true,
"npconly": false,
"permission": null,
"image": null,
"building": null,
"items": [
{
"itemid": -1958316066,
"container": "wear",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": 143803535,
"container": "belt",
"amount": 7,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": 1545779598,
"container": "belt",
"amount": 2,
"skinid": 0,
"weapon": true,
"blueprintTarget": 0,
"mods": [
-132516482,
442289265
]
},
{
"itemid": -1211166256,
"container": "belt",
"amount": 1148,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": 143803535,
"container": "belt",
"amount": 7,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": 143803535,
"container": "belt",
"amount": 8,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": 143803535,
"container": "belt",
"amount": 8,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
}
]
}
What it actually produces
