Hi,
i used the config "inventory" for their loot:
i used the config "inventory" for their loot:
"Loot type (Default, Inventory, Random)": "Inventory",
Kits have three options ("wear" = wear/appearance, "belt" = loadout/weapon to use, "inventory" = items in their inventory)
{
"itemid": -1518883088,
"container": "wear",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": -778367295,
"container": "belt",
"amount": 1,
"skinid": 0,
"weapon": true,
"blueprintTarget": 0,
"mods": []
},
{
"itemid": -1785231475,
"container": "inventory",
"amount": 1,
"skinid": 0,
"weapon": false,
"blueprintTarget": 0,
"mods": []
},
But they acutally drop all 3 parts from the kit, not only the "inventory".