Two things that I've noticed and might need to be fixed please.

First: When someone has parachute on and jumps in the air it kicks them from the server, becuase the parachute deploys and takes them under the ground.

Second:

01:27 [Error] Failed to run a 0.20 timer in 'Parachute v0.2.2' (NullReferenceException: )
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at Oxide.Plugins.Parachute+<MonitorPlayerFall>c__AnonStorey0.<>m__0 () [0x00024] in <696eae6b851341c8b081e9bffc27e610>:0

at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0

Thank You!

if this isnt going to be maintained, they need to list it as broken. its kicking players and throwing that error. yet its still available on umod with no disclaimer. 

Mention This As Broken Please!