First: When someone has parachute on and jumps in the air it kicks them from the server, becuase the parachute deploys and takes them under the ground.
Second:
01:27 [Error] Failed to run a 0.20 timer in 'Parachute v0.2.2' (NullReferenceException: )
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at Oxide.Plugins.Parachute+<MonitorPlayerFall>c__AnonStorey0.<>m__0 () [0x00024] in <696eae6b851341c8b081e9bffc27e610>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0
Thank You!