Hi devs,
I'm looking for a developer to build a set of plugins for a server. I have a concrete vision of what I want and I know it is achievable, since the majority can be accomplished by either tweaking existing plugins or using current plugins as a template/reference. I have reached 80% completion myself with tutorials before giving up due to the updating required to maintain unused portions of plugins and the spaghetti code I made that makes it impossible to debug. I just don't have the expertise and experience.
Compensation:
- The budget will be around $2000 for plugins.
- Dev to be compensated at $40-$70 / hr, depending on the efficiency and experience/knowledge. I would prefer if the dev can stream these hours.
- Or, payment will be made at each milestone. Each milestone by total # of plugins ÷ 3. Total # of plugins required will be determined preferably after a discussion.
- Required to maintain steady hours, that is set # of hours per day, for a few days per week. This can be flexible.
Scope of work:
- Raidblock system
- Team limits
- Resource multiplier
- Teleport function
- In game events eg. https://youtu.be/D7SeWw-8lPE
- Payment system with SQL user db for cross server use (Payment button working on a blank index.html on front end)
- Kit system integrated with payment system
Comprehensive list of requirements to be provided. Developer experience will be crucual in getting these plugins streamlined to work together. Should be well versed in C#, SQL, basic HTML, and of course Umod API.
The final product will be a modded rust experience for 200 players that will be taking heavy inspiration from other successful servers. While I do not wish to micromanage the dev, I do require frequent progress updates. Data items such as drop tables or loot tables will be done by me however the format to these will be determined by the plugin and therefore the dev. I plan on using github to view changes/progress made by the dev.
Please treat this like a development job. The full scope of work should be done by one party to ensure efficiency between the plugins.
Serious inquiries only please.
michaelish#1422
Thanks
I'm looking for a developer to build a set of plugins for a server. I have a concrete vision of what I want and I know it is achievable, since the majority can be accomplished by either tweaking existing plugins or using current plugins as a template/reference. I have reached 80% completion myself with tutorials before giving up due to the updating required to maintain unused portions of plugins and the spaghetti code I made that makes it impossible to debug. I just don't have the expertise and experience.
Compensation:
- The budget will be around $2000 for plugins.
- Dev to be compensated at $40-$70 / hr, depending on the efficiency and experience/knowledge. I would prefer if the dev can stream these hours.
- Or, payment will be made at each milestone. Each milestone by total # of plugins ÷ 3. Total # of plugins required will be determined preferably after a discussion.
- Required to maintain steady hours, that is set # of hours per day, for a few days per week. This can be flexible.
Scope of work:
- Raidblock system
- Team limits
- Resource multiplier
- Teleport function
- In game events eg. https://youtu.be/D7SeWw-8lPE
- Payment system with SQL user db for cross server use (Payment button working on a blank index.html on front end)
- Kit system integrated with payment system
Comprehensive list of requirements to be provided. Developer experience will be crucual in getting these plugins streamlined to work together. Should be well versed in C#, SQL, basic HTML, and of course Umod API.
The final product will be a modded rust experience for 200 players that will be taking heavy inspiration from other successful servers. While I do not wish to micromanage the dev, I do require frequent progress updates. Data items such as drop tables or loot tables will be done by me however the format to these will be determined by the plugin and therefore the dev. I plan on using github to view changes/progress made by the dev.
Please treat this like a development job. The full scope of work should be done by one party to ensure efficiency between the plugins.
Serious inquiries only please.
michaelish#1422
Thanks