Hi I am a custom outpost that has both bandit and outpost combined
when players do /outpost they keep being tpd into walls
looking for a fix
thanks
Outpost tp in wall
heya. can you show a screenshot to illustrate what entity the player is teleported to (chair, npc, workbench, recycler, or piano) and where they ended up at?
all teleports to bandit and outpost use those entities to spawn the player at.
/bandit show
/outpost show
hey thanks i justs checked and yes i see the spots for outpost when using /outpost show
i use a plugin called xdQuests that spawns a hut inside of outpost and players have been teleporting halfway into the walls
other players have also reported being teleported into a few of the barrels on fire around outpost https://ibb.co/VNCW0vZ
I deleted the coordiantes the plugin generated yesturday then did /outpost set for a new location but after reset the cords got reinput as well
again thanks for replying
hi, what is near the hobobarrels. recyclers or something else?
correct recyclers
hi, try this and let me know if it works. you will need to unload, remove the positions from config again, then load the new version
https://pastebin.com/u4Tieeug
save as NTeleportation.cs
awesome works good now !it removed other placements and i put a new placement in the center of outpost
Merged post
https://ibb.co/vmVv9nd
ok great