Feature request: Block teleportation for a period of time

I was thinking that perhaps there could be a feature added to allow server owners to prevent teleportation for a period of time. This could be for X days after the wipe or maybe until a player has X number of minutes/hours on the server after a wipe. It could also allow configuration of the type of teleportation to prohibit, such as not allowing a player to tp to outpost and bandit. Is this something that would be within the scope of the plugin?

i can add this in a future update

i've added Hours Before Useable After Wipe in the next update, works for TPR, Homes, Outpost, Bandit, and other commands you create

nivex

i've added Hours Before Useable After Wipe in the next update, works for TPR, Homes, Outpost, Bandit, and other commands you create

Thank you! Do you know when you'll be releasing the update?

https://pastebin.com/et9D3UKb

  • Fixed rock check inside caves
  • Fixed locations being set on zipline towers at Outpost
  • Fixed some issues where homes would be removed in error
  • Added void OnHomeAdded(BasePlayer player, Vector3 homePos, string homeName) (player may be null when teleport.importhomes command is used and player is dead and offline)
  • Added void OnHomeRemoved(BasePlayer player, Vector3 homePos, string homeName)
  • Added permission nteleportation.ignoreglobalcooldown
  • Added `Hours Before Useable After Wipe` (0) to bandit, outpost, tpr, sethome, etc
  • Updated teleport method to use the latest native changes

whenever i can fully test it or someone else does

With that version, does it add an option in the config to set the period of time in which teleportation is blocked? If so, what is the setting?

Hours Before Useable After Wipe as I stated above =p