Option to prevent teleporting when radiatedSolved
When will it come?
I am waiting for months for this.
Hurt doesn't work there.
Player can teleport when receiving radiation.
So, can we get an option for this in the config?
sorry for the wait. I'll see what I can do
Thank you. :)

Merged post

Hurt doesn't work at all by the way.
One can teleport when bleeding though "Hurt": true.
just found a potential solution... let me know how this works.

replace (in .cs file)

if (!hitInfo.hasDamage || hitInfo.damageTypes.Total() <= 0) return;​

with

if (!hitInfo.hasDamage && player.metabolism.bleeding.value <= 0 && player.metabolism.poison.value <= 0 && player.metabolism.radiation_poison.value <= 0 && player.metabolism.radiation_level.value <= 0) return;​
Ahm...Sorry but I don't have a test server.
I found the issue and it's fixed in the next update
Locked automatically