I submitted a patch at some point for adding pay to bypass cooldown using Economics. Somehow that made it in but I don't see any documentation for it, and iirc the version is the same.
Basically for each config section where you want to enable this, you can add something like this:
This would require a payment of 2 coins from the player's balance to bypass the cooldown timer. This should work for home and town. I don't believe it was added for anythying else.
Merged post
Actually, it appears that this may have been partially implemented. I don't have older versions available to see. But, I plan to add that functionality.
Basically for each config section where you want to enable this, you can add something like this:
"Home": {
...
"Bypass": 2
...
},
This would require a payment of 2 coins from the player's balance to bypass the cooldown timer. This should work for home and town. I don't believe it was added for anythying else.
Merged post
Actually, it appears that this may have been partially implemented. I don't have older versions available to see. But, I plan to add that functionality.