Hi, I'm using this awesome mod, thank you for your work! I've setted the drop rate of the gun at 0.1 so it should be 10%, am I right? Because of 6 scientists killed, all of them have dropped the gun. Can you help me?
Still 100% drop rateNot An Issue
This function works, I can say for sure. Just random, so u seem to be lucky, go buy a lottery ticket ASAP.
Make sure that your config is correct and reload the plugin. You can use "spawn scientist" command to spawn scientists and make sure all works fine
Make sure that your config is correct and reload the plugin. You can use "spawn scientist" command to spawn scientists and make sure all works fine
Interesting, because I can't get them to drop anything at all, with drop % at 100, after 6 or 7 no guns at all.
Merged post
Ok, finally got one to drop a gun and it was an LR. Still, you'd think 100% drop would mean you'd always get a gun... I have ammo set to 90%, and I nearly always get ammo.
Merged post
Ok, I figured out what was going on. I expected the guns to be in the NPC inventory, but they are dropped on the ground next to the NPC. I either just missed them before or they disappeared/dropped under something. It's working.
Merged post
Ok, finally got one to drop a gun and it was an LR. Still, you'd think 100% drop would mean you'd always get a gun... I have ammo set to 90%, and I nearly always get ammo.
Merged post
Ok, I figured out what was going on. I expected the guns to be in the NPC inventory, but they are dropped on the ground next to the NPC. I either just missed them before or they disappeared/dropped under something. It's working.
Glad to hear its solved
And yes, dropped items might clip through the ground if you have physics setting and tempgood or fast, or if ur server fps drops down.
And yes, dropped items might clip through the ground if you have physics setting and tempgood or fast, or if ur server fps drops down.
Any way to have them stay in the NPC's inventory instead of dropping on the ground?
Fair enough. One other question - If I kill an NPC before they have a chance to pull their weapon, does that affect the drop %. It seems like it did. One time the Scientist dropped his geiger counter when I killed him in one shot.
In response to skiamakhe ():Fair enough. One other question - If I kill an NPC before they have a chance to pull their weapon, d...
Scientist drops whatever he has in hand atm. Now You got me thinking I should make a config option to prevent this (since plugin called NPC drop gun)
Will make this when I have time
Will make this when I have time
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