Creating multiple instances of playersFixed
I am getting instances where it says there is multiple of the same person is on the server. Is there a work around for that?
Same for me, with horrible consequences.
-Players are spawning wihtout loot, even when the config tells the oppsoite
-To our feet a monstrous dead sleeper is clipped
-When deleting the "NoSleeper.cs" it somehow recovered itself and appeared again. Had to delete it twice
-Even after deleting the "NoSleeper.cs" all people that reloged were just dead without loot
-Had to shutdown the server, make sure the plugin.cs is gone.

uMod Version: 2.0.4437

Still gets the message when restarting the server:


We get a red rust exception ingame for invalid user check, something with double player. could not capture it.

Should be solved, if not just re-open this thread :-)

The problem still presists interferring with NTeleporation only as far I can see.

The problem with NTeleportation is that /tp is checking for offline players (I believe), and your plugin is creating multiple instances of the player.
Data on the player is not being stored, so I am not entirely sure how it is happening. 

Fixed
Locked automatically