Allowlisting some deployables?

It would be useful to add an exception list that can be destroyed in the config file.
Like being able to destroy turrets and SAMs.

I haven't been playing much lately with the latest cooking update but some of my players report not being able to kill their chickens in their farm and only being able to kill them in the wild.
So I'd like to add chicken to that raid allowed list as well.

I've adding this at the start of OnEntityTakeDamage to temporarily stop the issue with the chickens

if (entity != null && entity.name != null && entity.name.ToLower().Contains("chicken"))
{
    return null;
}
​