I would like to keep most aspects of the safzones. Like patrol heli protection and killing of the stray NPC that may wiggle their way into the compound or bandit camp.

But leaving the safezone active will kill any sleepers in the safezone after 20 or so mintues.

Would it be possible to keep the safezone active but protect the sleeper?

Or would this be a request for a sleeper protection plugin as an additional aspect?