Damage hook doesn't workNot An Issue

OnLoseCondition no longer registers damage on armor, clothing is no longer protected. Will there be an update to the plugin, or who knows what hook can catch armor damage?

Examples?

Thanks for the answer, but here:

BasePlayer player = GetPlayer(item);
if (player == null)
    return;
Puts($"1 Попали в {item.info.shortname}");
if ((_config.useWhiteList && (_config.WhitelistedItems.Contains($"{item.info.shortname}#{item.skin}") || _config.WhitelistedItems.Contains(item.info.shortname)) && HasPerm(player, "neverwear.use"))
    || (item.info.category == ItemCategory.Weapon && _config.useWeapons && HasPerm(player, "neverwear.weapons"))
    || (item.info.category == ItemCategory.Attire && _config.useAttire && HasPerm(player, "neverwear.attire"))
    || (item.info.category == ItemCategory.Tool && _config.useTools && HasPerm(player, "neverwear.tools")))
{
    Puts($"Попали в {item.info.shortname}");
    object result = Interface.CallHook("OnNeverWear", item, amount);
    amount = (result is float) ? (float)result : 0f;
}
[NeverWear] 1 Попали в diverpickaxe
[NeverWear] Попали в diverpickaxe
[NeverWear] 1 Попали в diverpickaxe
[NeverWear] Попали в diverpickaxe
[NeverWear] 1 Попали в diverpickaxe
[NeverWear] Попали в diverpickaxe
[NeverWear] 1 Попали в rifle.ak
[NeverWear] Попали в rifle.ak
[NeverWear] 1 Попали в rifle.ak
[NeverWear] Попали в rifle.ak
[NeverWear] 1 Попали в rifle.ak
[NeverWear] Попали в rifle.ak
[NeverWear] 1 Попали в rifle.ak    

And the armor doesn't work, that's what the chat wrote:

OnLoseCondition no longer triggers on clothing due to changes in game mechanics. To handle loss of clothing durability, use alternative hooks or implement your own condition monitoring.

I used a different hook, and now everything works.... Thanks again for the answers :)))

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