Option to disable turret on building blockSuggestion
Seems to be the only drawback to this plugin, as you can just arm a minicopter's turret and park it in front of someone's base.  Can we get an option to disable on building block?
would`nt the turret parked outside of their tc range still have the range to kill them ?
tomhud
would`nt the turret parked outside of their tc range still have the range to kill them ?

Not sure what you mean.  If there was a turret outside someone's base, then it would protect it, but if they didn't have anything like that, you could just park your 'copter outside, turret mounted and geared, and pretty much keep them from coming out of their base.  Would like to see the turret on the 'copter building blocked.

tomhud's point is that the range of the minicopter's auto turret is more than the TC radius, so even with a feature to disable the turret in a building blocked zone, the minicopter could simply move a little outside the TC radius and the turret could still camp the door. This could be addressed by also adjusting the auto turret range.
5f1792699e67b.jpg WhiteThunder
tomhud's point is that the range of the minicopter's auto turret is more than the TC radius, so even with a feature to disable the turret in a building blocked zone, the minicopter could simply move a little outside the TC radius and the turret could still camp the door. This could be addressed by also adjusting the auto turret range.

Correct... it is customizable to adjust the turret range, which one would do if the option to block within range of the TC were in place.

5f73447d8ef9d.png JackReigns

Correct... it is customizable to adjust the turret range, which one would do if the option to block within range of the TC were in place.

Which would be useless as the turret range far exceeds any TC coverage and the minicopter owner would just move it back a little more and still achieve the same result,
The other point is that bases have more than one side  !.  anyone in the base can leave it from opposite the minicopter and circle round to attack it, Turrets are easily destroyed from the side or rear,

5b7d22c4ef71f.jpg pookins

Which would be useless as the turret range far exceeds any TC coverage and the minicopter owner would just move it back a little more and still achieve the same result,
The other point is that bases have more than one side  !.  anyone in the base can leave it from opposite the minicopter and circle round to attack it, Turrets are easily destroyed from the side or rear,

Or a duo/trio could surround a base.  If blocking turret use using the TC is not possible, do you have another solution that doesn't involve "then just don't use that plugin"?

5f73447d8ef9d.png JackReigns

Or a duo/trio could surround a base.  If blocking turret use using the TC is not possible, do you have another solution that doesn't involve "then just don't use that plugin"?

A good idea is not to use quotes for something i did not say !! I did not say dont use this plugin i said adjustin the turret range would not make any difference.

Fine.  Do you have a solution or not?

dont mind pookins, hes still working on his anger management while still being a full time complainer

dravenmeex

dont mind pookins, hes still working on his anger management while still being a full time complainer

Well if you mean not agreeing to someone elses opinion or something that wont or doesnt work is complaining then for sure i am a great complainer , if you can point some other complaint out i would be interested,
It seems that TomHud and WhiteThunder also have the same opinion as mine and i tried to offer one solution but the scenario changed from one player parking a heli to a group parking more than one heli, So if a solution to that group was offered it would be  changed to a larger group parking a fleet of helis !. For every new "improvement" to the game there is another difficulty to overcome,  I notice that although you have posted another comment ( as usual) you dont have any solution at all.
I will now go and "complain"  about something else because even if the turret range of the heli was reduced to 20 feet the heli owner would just move outside of TC range and still block the base , I dont have that problem as most large bases on my server use sam sites which kill the helis.

I will add in 2 options. 

To change the range of the turret
Disable the turret when in range of building block (x meters)

I would require some testers, so PM me if interested.