Lowering GUI for avoid overlap?
Can I lower the HUD by 1 or two centimeter?
Puis-je abaisser le HUD de 1 ou deux centimètres?
HUD covers compass.
Le HUD couvre la boussole.

Thank you
Merci d'avance

Google Translate
Open the .cs file in Notepad or another Text Dco editor. Look for these lines of code 

private void CargoHUD(string reason)
        {
            if (debug) {Puts($"HUD STARTS");}
            DestroyAllHUD();
            HUDlist.Clear();
            double colonnegauche = 0.10; 
            double colonnedroite = colonnegauche + 0.05;
            double lignehaut = 0.95;
            double lignebas = lignehaut - 0.03;
            int round = 0;
            List<Vector3> positionlist = new List<Vector3>();
            List<BaseEntity> droplist = new List<BaseEntity>();
            Vector3[] positionarray;
            BaseEntity[] droparray;
            /*if (reason == "spawn")

The 2 bolded lines of code will affect where the first AIRDROP indicator lands on the screen .. The number is a percent of the screen 
colonnegauche affect the left/right location, 1 = Far right of the screen 
lignehaut affects the top/bottom location, 1= Top of the screen.. (Would probably leave this one alone) 

Just change them incrementally, You will have to delete the .cs file that is installed and then upload the one you make the changes to.. I just throw a few signal grenades to get the indicator to pop up. then repeat until I get the boxes where I want them