Configuration example
configuration for me:

Purpose: to define items to add in a box with a variable chance depending on the item

eg an apple is easily found but an explosive is very rare
Purpose: to define items to add in a box with a variable chance depending on the item eg an apple is easily found but an explosive is very rare Capacity: 1 ---- Selects only 1 item from the list of items Chance: 1 --- low chance compared to chance: 100

Config File :



"Containers": [
{
   "Entity Shortname": "crate_normal_2",
   "Replace Items": false,
   "Add Items": true,
   "Modify Items": false,
   "Maximal Failures To Add An Item": 5,
   "Capacity": [
    {
        "Capacity": 1,
        "Chance": 1
    }
    ],
    "Items": [
     {
          "Item Shortname": "explosives",
          "Is Blueprint": false,
          "Allow Stacking": true,
          "Conditions": [
          {
                "Condition": 100.0,
                "Chance": 1
           }
           ],
           "Skins": [
           {
                  "Skin": 0,
                  "Chance": 1
            }
             ],
             "Amount": [
             {
                    "Amount": 1,
                    "Chance": 1
              }
              ],
          "Chance": 1
    }, //End item 1 (comment)
    {
          "Item Shortname": "apple",
          "Is Blueprint": false,
          "Allow Stacking": true,
          "Conditions": [
          {
                "Condition": 100.0,
                "Chance": 1
           }
           ],
           "Skins": [
           {
                  "Skin": 0,
                  "Chance": 1
            }
             ],
             "Amount": [
             {
                    "Amount": 1,
                    "Chance": 1
              }
              ],
          "Chance": 100
    }
]
}
],
"Shuffle Items": true,
"Allow Duplicate Items": false,
"Allow Duplicate Items With Different Skins": false,
"Debug": true
}
It's Work
Good work Man, thanks :-)