I manged to edit every loot container that i felt was needed at the moment, the problem im having is, every item i placed in the loot containers spawn everytime.
What i really need help with is, the setup for, the chances of items versus the ones that should spawn everytime.
IE: Elite Crate
I have set up to have C4/L96/AK/Bolty/HQM/Tech Trash/pipes/launcher/ GP / smg,Rifle bodies/
L96/c4 i dont want it to be in every elite crate you loot(like on top of launch). But i want tech trash and the lesser items to spawn everytime. with a different mixture and amounts.
I have the amounts set up for each item that i would want to find in the different quantities each time. But every item is spawning in the crate.
How would i set that up? I think im on the right track. But im not understanding the chance thing. which i think is where im having my issues. Because i want the L96 and C4 and boom materials to be less of a chance.
So if someone can help that would be great. I can post the entire config file, maybe someone can fix it for me?
Help with loot config please? chances?
Think i got it, this is my config so far
Merged post
{
"Refill Loot On Plugin Load": true,
"Container Loot Save Command": "lootsave",
"Container Refill Command": "lootrefill",
"Load Config Command": "lootconfig",
"Containers": [
{
"Entity Shortnames": [
{
"Shortname": "entity.shortname",
"Enable Regex": false,
"Exclude": false,
"API Shortname": false
}
],
"Process Corpses": true,
"Process Loot Containers": true,
"Monument Prefabs": [
""
],
"Shuffle Items": true,
"Allow Duplicate Items": false,
"Allow Duplicate Items With Different Skins": true,
"Remove Container": false,
"Item Container Indexes": [
0
],
"Replace Items": true,
"Add Items": false,
"Modify Items": false,
"Modify Ignores Blueprint State": false,
"Fill With Default Items": false,
"Online Condition": {
"Minimal Online": -1,
"Maximal Online": -1
},
"Maximal Failures To Add An Item": 5,
"Capacity": [
{
"Capacity": 3,
"Chance": 1
}
],
"Items": [
{
"Item Shortnames": [
{
"Shortname": "item.shortname",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 75.0,
"Maximal Condition": 100.0,
"Max Condition Of Item": -1.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 1
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 3,
"Maximal Amount": 3,
"Rate": -1.0,
"Chance": 1
}
],
"Chance": 1
}
]
},
{
"Entity Shortnames": [
{
"Shortname": "crate_tools",
"Enable Regex": false,
"Exclude": false,
"API Shortname": false
}
],
"Process Corpses": true,
"Process Loot Containers": true,
"Monument Prefabs": [
""
],
"Shuffle Items": true,
"Allow Duplicate Items": false,
"Allow Duplicate Items With Different Skins": true,
"Remove Container": false,
"Item Container Indexes": [
0
],
"Replace Items": true,
"Add Items": false,
"Modify Items": false,
"Modify Ignores Blueprint State": false,
"Fill With Default Items": false,
"Online Condition": {
"Minimal Online": -1,
"Maximal Online": -1
},
"Maximal Failures To Add An Item": 50,
"Capacity": [
{
"Capacity": 5,
"Chance": 1
}
],
"Items": [
{
"Item Shortnames": [
{
"Shortname": "scrap",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 25,
"Maximal Amount": 350,
"Rate": 1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "jackhammer",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 300.0,
"Maximal Condition": 300.0,
"Max Condition Of Item": 300.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 1
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 4
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "icepick.salvaged",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 500.0,
"Maximal Condition": 500.0,
"Max Condition Of Item": 500.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 1
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 4
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "electric.generator.small",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 100.0,
"Maximal Condition": 100.0,
"Max Condition Of Item": 100.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 4
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "axe.salvaged",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 500.0,
"Maximal Condition": 500.0,
"Max Condition Of Item": 500.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 4
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 1
}
],
"Chance": 1
}
]
},
{
"Entity Shortnames": [
{
"Shortname": "crate_normal",
"Enable Regex": false,
"Exclude": false,
"API Shortname": false
}
],
"Process Corpses": true,
"Process Loot Containers": true,
"Monument Prefabs": [
""
],
"Shuffle Items": true,
"Allow Duplicate Items": false,
"Allow Duplicate Items With Different Skins": true,
"Remove Container": false,
"Item Container Indexes": [
0
],
"Replace Items": true,
"Add Items": false,
"Modify Items": false,
"Modify Ignores Blueprint State": false,
"Fill With Default Items": false,
"Online Condition": {
"Minimal Online": -1,
"Maximal Online": -1
},
"Maximal Failures To Add An Item": 110,
"Capacity": [
{
"Capacity": 11,
"Chance": 1
}
],
"Items": [
{
"Item Shortnames": [
{
"Shortname": "rifle.ak",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 150.0,
"Maximal Condition": 150.0,
"Max Condition Of Item": 150.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 4
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "metalpipe",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 5,
"Maximal Amount": 15,
"Rate": 1.0,
"Chance": 4
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "metalspring",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 5,
"Maximal Amount": 10,
"Rate": 1.0,
"Chance": 4
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "cctv.camera",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 2,
"Maximal Amount": 10,
"Rate": 1.0,
"Chance": 4
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "scrap",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 25,
"Maximal Amount": 400,
"Rate": 1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "riflebody",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 4,
"Maximal Amount": 10,
"Rate": 1.0,
"Chance": 4
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "techparts",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 5,
"Maximal Amount": 40,
"Rate": 1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "smg.mp5",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 100.0,
"Maximal Condition": 100.0,
"Max Condition Of Item": 100.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 1
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "metal.refined",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 200,
"Maximal Amount": 550,
"Rate": 1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "rifle.bolt",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 100.0,
"Maximal Condition": 100.0,
"Max Condition Of Item": 100.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 1
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "targeting.computer",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 1
}
],
"Chance": 1
}
]
},
{
"Entity Shortnames": [
{
"Shortname": "minecart",
"Enable Regex": false,
"Exclude": false,
"API Shortname": false
}
],
"Process Corpses": true,
"Process Loot Containers": true,
"Monument Prefabs": [
""
],
"Shuffle Items": true,
"Allow Duplicate Items": false,
"Allow Duplicate Items With Different Skins": true,
"Remove Container": false,
"Item Container Indexes": [
0
],
"Replace Items": true,
"Add Items": false,
"Modify Items": false,
"Modify Ignores Blueprint State": false,
"Fill With Default Items": false,
"Online Condition": {
"Minimal Online": -1,
"Maximal Online": -1
},
"Maximal Failures To Add An Item": 30,
"Capacity": [
{
"Capacity": 2,
"Chance": 1
}
],
"Items": [
{
"Item Shortnames": [
{
"Shortname": "metal.refined",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 450,
"Maximal Amount": 1250,
"Rate": 1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "metal.fragments",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 500,
"Maximal Amount": 1600,
"Rate": 1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "gunpowder",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 200,
"Maximal Amount": 1150,
"Rate": 1.0,
"Chance": 1
}
],
"Chance": 1
}
]
},
{
"Entity Shortnames": [
{
"Shortname": "crate_mine",
"Enable Regex": false,
"Exclude": false,
"API Shortname": false
}
],
"Process Corpses": true,
"Process Loot Containers": true,
"Monument Prefabs": [
""
],
"Shuffle Items": true,
"Allow Duplicate Items": false,
"Allow Duplicate Items With Different Skins": true,
"Remove Container": false,
"Item Container Indexes": [
0
],
"Replace Items": true,
"Add Items": false,
"Modify Items": false,
"Modify Ignores Blueprint State": false,
"Fill With Default Items": false,
"Online Condition": {
"Minimal Online": -1,
"Maximal Online": -1
},
"Maximal Failures To Add An Item": 0,
"Capacity": [
{
"Capacity": 0,
"Chance": 1
}
],
"Items": []
},
{
"Entity Shortnames": [
{
"Shortname": "crate_mine",
"Enable Regex": false,
"Exclude": false,
"API Shortname": false
}
],
"Process Corpses": true,
"Process Loot Containers": true,
"Monument Prefabs": [
""
],
"Shuffle Items": true,
"Allow Duplicate Items": false,
"Allow Duplicate Items With Different Skins": true,
"Remove Container": false,
"Item Container Indexes": [
0
],
"Replace Items": true,
"Add Items": false,
"Modify Items": false,
"Modify Ignores Blueprint State": false,
"Fill With Default Items": false,
"Online Condition": {
"Minimal Online": -1,
"Maximal Online": -1
},
"Maximal Failures To Add An Item": 10,
"Capacity": [
{
"Capacity": 1,
"Chance": 1
}
],
"Items": [
{
"Item Shortnames": [
{
"Shortname": "jackhammer",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 300.0,
"Maximal Condition": 300.0,
"Max Condition Of Item": 300.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 1
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 1
}
],
"Chance": 1
}
]
},
{
"Entity Shortnames": [
{
"Shortname": "crate_elite",
"Enable Regex": false,
"Exclude": false,
"API Shortname": false
}
],
"Process Corpses": true,
"Process Loot Containers": true,
"Monument Prefabs": [
""
],
"Shuffle Items": true,
"Allow Duplicate Items": false,
"Allow Duplicate Items With Different Skins": true,
"Remove Container": false,
"Item Container Indexes": [
0
],
"Replace Items": true,
"Add Items": false,
"Modify Items": false,
"Modify Ignores Blueprint State": false,
"Fill With Default Items": false,
"Online Condition": {
"Minimal Online": -1,
"Maximal Online": -1
},
"Maximal Failures To Add An Item": 160,
"Capacity": [
{
"Capacity": 16,
"Chance": 1
}
],
"Items": [
{
"Item Shortnames": [
{
"Shortname": "rocket.launcher",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 200.0,
"Maximal Condition": 200.0,
"Max Condition Of Item": 200.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 1
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 4
}
],
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},
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}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 2,
"Rate": 1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "metalblade",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 2,
"Maximal Amount": 12,
"Rate": 1.0,
"Chance": 1
}
],
"Chance": 1
},
{
"Item Shortnames": [
{
"Shortname": "hazmatsuit",
"Rarity": "global",
"Category": "global",
"Enable Regex": false,
"Exclude": false
}
],
"Item Name (Empty To Ignore)": "",
"Is Blueprint": false,
"Allow Stacking": true,
"Ignore Max Stack": true,
"Ignore Max Condition": true,
"Remove Item": false,
"Replace Item With Default Loot": false,
"Conditions": [
{
"Minimal Condition": 450.0,
"Maximal Condition": 450.0,
"Max Condition Of Item": 450.0,
"Condition Rate": -1.0,
"Max Condition Rate": -1.0,
"Chance": 1
}
],
"Skins": [
{
"Skin": 0,
"Chance": 1
}
],
"Amount": [
{
"Minimal Amount": 1,
"Maximal Amount": 1,
"Rate": -1.0,
"Chance": 1
}
],
"Chance": 1
}
]
},
{
"Entity Shortnames": [
{
"Shortname": "vehicle_parts",
"Enable Re You should lower capacity to have not all items spawned. And if you want them to spawn only in 30% (ANY of specified) you could create two capacities one 0 with chance 7 and one N (amount of slots) with chance 3. As long as capacity is smaller than the amount of items it will not spawn them all, and if it is 0 in Add mode then it will not add any items at all.