I am running a 5x server. For the most part, all crates and loot barrels generated the expected 5x amount of components, scrap, and resources.
However, some barrels will randomly generate like 6,000 scrap instead of the expected 25. Any ideas? Seems like a few other posts on this forum indicate the same issue. Here is my config:
{
"Global settings": {
"Default Multiplier for new containers": 1,
"Default Multiplier for new Categories": 1,
"Multiply items with condition": false,
"Multiply blueprints": false,
"Delay after spawning container to multiply it": 1.0
},
"Items and containers settings": {
"Containers list (shortPrefabName: multiplier)": {
"bradley_crate": 5,
"codelockedhackablecrate": 5,
"codelockedhackablecrate_oilrig": 5,
"crate_basic": 5,
"crate_elite": 5,
"crate_mine": 5,
"crate_normal": 5,
"crate_normal_2": 5,
"crate_normal_2_food": 5,
"crate_normal_2_medical": 5,
"crate_tools": 5,
"crate_underwater_advanced": 5,
"crate_underwater_basic": 5,
"foodbox": 5,
"heli_crate": 5,
"loot-barrel-1": 5,
"loot-barrel-2": 5,
"loot_barrel_1": 5,
"loot_barrel_2": 5,
"minecart": 5,
"oil_barrel": 5,
"supply_drop": 5,
"trash-pile-1": 5,
"vehicle_parts": 5,
"crate_ammunition": 5,
"crate_food_1": 5,
"crate_food_2": 5,
"crate_fuel": 5,
"crate_medical": 5,
"dm food": 5,
"roadsign1": 5,
"roadsign2": 5,
"roadsign3": 5,
"roadsign4": 5,
"roadsign5": 5,
"roadsign6": 5,
"roadsign7": 5,
"roadsign8": 5,
"roadsign9": 5,
"tech_parts_1": 5,
"tech_parts_2": 5
},
"Categories list (Category: multiplier)": {
"Ammunition": 1,
"Attire": 1,
"Component": 1,
"Construction": 1,
"Electrical": 1,
"Food": 1,
"Fun": 1,
"Items": 1,
"Medical": 1,
"Misc": 1,
"Resources": 1,
"Tool": 1,
"Traps": 1,
"Weapon": 1
},
"Items list (shortname: multiplier)": {
"metalpipe": 1,
"scrap": 1,
"tarp": 1
},
"Item | Category Blacklist": [
"ammo.rocket.smoke",
"Attire",
"Weapon"
]
}
}