Greetings. I have recently added another command to this plugin in a server I am a dev for, the command is called "overwrite". It essentially works the same way as /loadout save but to overwrite a loadout you need to do /loadout remove and then /loadout save whereas the overwrite command does this all in one. Essentially, it's typed out as "/loadout overwrite LoadoutName". The reason this is useful is because it helps with timing, it also makes it so you don't have to do two commands to overwrite a current loadout. This is the code below, I'm pretty sure you know where to put it.

(this is in the Lang section, near the top of the code, line 59 (LoadDefaultMessages())
["Cmd_Overwritten"] = "Loadout <color=#32CD32>{0} was successfully overwritten!</color>",
["Cmd_Overwrite"] = "Available loadouts to overwite are <color=#32CD32> {0} </color>",

(this is down by the actual command cases, line 698 (LoadoutCommand(BasePlayer, player, string command, string[] args))
case "overwrite":
    if (permission.UserHasPermission(player.UserIDString, Use))
    {
        if (args.Length < 2)
        {
            SendMessage(player, Lang("Cmd_NotEnough", player.UserIDString));

            return;
        }
        if (!user.AvailableLoadouts.ContainsKey(args[1]))
        {
            SendMessage(player, Lang("Cmd_Overwrite", player.UserIDString, string.Join("\n", user.AvailableLoadouts.Keys.ToArray())));

            return;
        }

        user.Loadout = args[1];
        List<LoadoutItem> loadout = GetPlayerLoadout(player);
        if (loadout == null) return;
        user.AvailableLoadouts[args[1]] = CheckBannedList(loadout);
        SendMessage(player, Lang("Cmd_Overwritten", player.UserIDString, user.Loadout));
        user.Save();
        }
        else
        {
            SendMessage(player, "Cmd_Noperm");
        }
        break;

Thank you for reading this, the command does work I've tested it out myself. If it could be added that'd be great and I'm pretty sure server owners whom use this plugin will appreciate it too.

Sincerely,
Sigma