Possible to fix override?
Hi,
when this plugin is  used with paratroopers.
the  "LCH" crate hack overrides the crate timer of "Para" , which is a problem .
since if the  running time of the paratroopers event is less than the crate hack. or visa versa.... then either the crate stays or it dissapears...

But if you still want to keep the override timer for other crates... it is not possible for the two plugins to co exist, without complex time management issues.
Sorry, there seems to be no way
no way to add an api, that allows a listed object id to be ignored?