Rust Update broke it

Hey,

I don't suppose anyone is able to find and fix this? Really good plugin, shame it's unmaintained.

Don't know if it's a proper fix but open the file and find/replace BaseHelicopter with PatrolHelicopter

Fortress

Don't know if it's a proper fix but open the file and find/replace BaseHelicopter with PatrolHelicopter

This worked :) Thanks

It Kinda works, It will get killstreaks to load, but for me it causes errors when the PatrolHeli should spawn. Collider issues for the tail_rotor_col, main_rotor_col, engine_col, and WorldCollider. Anyone familiar with those or know if there were changes to those names?

We are having the same problem when Help spawns... the console goes Spam frenzy until we reload the plugin to stop it

Unfortunately I can't help. I don't use any of the kill streaks so it's fine for me. It may be worth looking at HeliControl (recently updated) and comparing, that's what I did to figure out the previous issue.

Getting some erros if anyone knows how to fix them.

Errors from console:
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/tail_rotor_col"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/main_rotor_col"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/engine_col"
Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab/RotorPivot/patrol_helicopter/ColliderWorld"