Setting to count kills in events onlySolved
"works with event manager" but can i set it to count kills in event only ?
Try the setting and let me know.   I don't run Event Manager, but did take over maintenance.  That part of the code should be as it was.
i mean can i disable it outside of my events?
The support for EventManager is automatic, it only processes a kill in an Event if event manager is installed.

Here is the code:
            if (EventManager)
            {
                object isPlaying = EventManager?.Call("isPlaying", new object[] { player });
                if (isPlaying is bool)
                    if ((bool)isPlaying)
                        return;
            }​
allright and then its completly disabled if they are not in event ? sorry for beein dumb :D
I have not tested it, but if they are not playing in an event and event manager is loaded it exits the logic that counts kill.
will give it a try
did it work as expected?

add me on discord buddy Herb#4532

got a bunch of ideas for this plugin

Honestly I am a bit behind on my other plugins, please feel free to leave them as suggestions.  Once my other ones are current I will circle back to improving this one.  Right now the focus is on bug fixes as needed.

So this is working for you?
will test it today had no time because of work

Merged post

uhm hard to test alone on my test server :D any way to trigger the features ? 
Locked automatically